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Location
In office (Austin)
Seniority
Intern
Visa
No sponsorship (stated in the posting)
Employment
Internship

Confirmed on the employer's own hiring board on Nov 6, 2026. First seen by Alion on Nov 3, 2026. Electronic Arts scores A on the Alion truth index.

Overview
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Electronic Arts is an American video game publisher founded in 1982 by Trip Hawkins that develops and publishes games for consoles, PCs and mobile devices. Its franchises include EA SPORTS FC, Madden NFL, The Sims, Battlefield and Apex Legends, built by studios such as EA Vancouver, Maxis, DICE and Respawn, and it earns much of its revenue from live services and in-game content. The company is headquartered in Redwood City, California, United States.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

The Game and Player Security team ensures that all EA products are developed with the security and gameplay integrity of our players as a top priority. We partner with both platform development teams and game studios to ensure that security and gameplay integrity issues are identified and resolved throughout the application and service lifecycle.

The Anticheat Engineer Intern will report to the Senior Anti-Cheat Engineer II.

Responsibilities:

  • Develop backend services, tools, and automated testing solutions that support game security and anti-cheat systems.
  • Write, test, and review code with guidance from your mentor and your team.
  • Design and prototype backend application, modules, and tools that help protect EA games against cheating.
  • Work with APIs, distributed systems, and cloud infrastructure to support scalable and reliable services.
  • Debug issues and improve the reliability of the services you work on.
  • Take part in sprint planning, stand-ups, design reviews, and demos.
  • Present your project and its results to the Employee Experience Engineering team at the end of the internship.

Qualifications:

  • Enrolled in a Bachelor's program in Computer Science, Software Engineering, or a related technical field, and returning to your program after the internship.
  • Coursework or project experience in at least one modern programming language, such as Rust, C/C++ or Java.
  • Familiarity with Git and with basic software testing.
  • Exposure to web applications, APIs, or cloud services through coursework, projects, or a previous internship.

Preferred Skills

  • Passion for Video Games and interest in for working in the gaming industry.
  • Something you have built end to end, such as a class project, a hackathon entry, an open source contribution, or a personal app.
  • You explain your thinking clearly in writing and in conversation.
  • You ask questions early and you act on feedback.
  • You collaborate well with teammates across time zones.
  • You stay curious about how people use software and how to make it simpler.

At this time, we are considering Undergraduate students who will be enrolled in an accredited degree program, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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