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Location
In office (Belgrade)
Seniority
Staff

Confirmed on the employer's own hiring board on Nov 10, 2026. First seen by Alion on Nov 10, 2026.

Overview
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Hypemasters is here to create legendary & genre-defining games that players all over the world enjoy for years!

This is a remote, full-time role. Candidates should be based in a time zone between CET and CET+3.

About Hypemasters

Hypemasters is an international game development studio creating strategy games for mobile and PC, including World War Armiesand other upcoming titles.

We're looking for a Project & Delivery Manager with a strong QA background in mobile game development to coordinate projects, keep teams aligned and ensure features are delivered on time and to a high standard.

This role combines project management with ownership of the build, QA and release process: planning builds, running QA pipelines, organising regression testing, creating version branches and managing store submissions.

We're looking for someone who understands game production, is comfortable with technical debugging, takes ownership of both delivery and quality, and is genuinely interested in our games and how they can be improved.

Responsibilities

Project Management

  • Coordinate projects across teams, managing priorities, timelines, resources and dependencies.
  • Track progress, identify risks and blockers, and work proactively with teams to resolve them.
  • Maintain Jira and ensure tasks, priorities and progress are clearly communicated.
  • Challenge estimates and assumptions, helping teams improve efficiency without compromising quality.
  • Work with leadership and development teams to prioritise features based on player impact, business value and development effort.
  • Play our games, understand their mechanics and identify opportunities for improvement.

Builds, QA and Release

  • Plan builds and manage the build pipeline, including creating version branches for each release.
  • Set up and maintain QA pipelines, and organise regression testing ahead of each release.
  • Manage App Store and Google Play submissions and coordinate each release.
  • Monitor crash reports and device logs, and make sure critical issues are triaged and fixed before release.
  • Work closely with developers and QA colleagues to resolve issues and maintain product quality.
  • Optionally, get involved in hands-on testing of builds, features and updates on real devices.

Requirements

  • Project management experience working on a mobile game generating $1M+ in annual revenue.
  • Strong QA background in mobile game development, with a good understanding of QA processes, regression testing and bug tracking.
  • Experience managing builds and releases for mobile games, including version branching and App Store and Google Play submissions.
  • Familiarity with technical debugging tools such as Xcode, Android Studio, ADB, device logs and crash reports.
  • Strong understanding of game development pipelines and cross-team dependencies.
  • Experience managing multiple projects, priorities and deadlines across cross-functional teams.
  • Experience with Jira and Agile workflows.
  • Strong analytical, organisational and problem-solving skills.
  • Excellent written and verbal English.
  • A product-oriented mindset and understanding of mobile game metrics such as retention, engagement and monetisation.

Nice to Have

  • Experience working on strategy or mid-core mobile games.
  • Hands-on QA experience testing mobile games on real devices.
  • Experience with live operations.
  • Knowledge of SQL or automated testing.
  • A background in game design or production.
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