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Location
Hybrid (Shanghai, Beijing, Shenzhen, China)
Seniority
Intern
Employment
Internship

Confirmed on the employer's own hiring board on Oct 27, 2026. First seen by Alion on Jan 22, 2026. Meshy scores C on the Alion truth index.

Overview
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Profile match
Meshy generates three-dimensional models and textures from text prompts or reference images. Founded in 2021 by former Nvidia and Microsoft graphics researchers, it targets game studios and product designers who need assets quickly. The output is exported in standard formats ready for game engines.

Meshy Research Internship Program

We’re looking for exceptional research interns who are passionate about AI, graphics, and building world-class products together with us.

What we’re looking for:

  • Able to commit to a full-time internship for 12 weeks or longer

  • Intend to join Meshy full-time after graduation (ideally graduating from 9/2026-9/2027, but later is also acceptable)

  • Open to undergraduate, master's, or PhD students

  • Strong in technical fundamentals, with a spirit of innovation and willingness to challenge yourself

Who You Are

  • You are a talented, hands-on researcher who thrives in a fast-paced environment, is self-directed, a team player, and knows how to get things done efficiently.

  • You have deep understanding of the transformer architecture, have strong python and tensor programming skills, have a vision for AI beyond linear sequences, and you believe in "the scaling law".

  • You can translate high-level goals into concrete research and implementation steps, set an approach, and follow through. When it's time to explain your ideas, you bring clarity to complex technical issues.

  • You are not afraid of confronting new ideas, and you are eager to share your knowledge with the team. You use these skills to create real-world benefits for our researchers, engineers, and millions of users, and you are excited to help advance our effort to push the state of the art of AI that understands and generates 3D worlds.

Who We Are

At Meshy, we believe 3D creation should be boundless and accessible. Our mission statement is simple: unleash creativity. We built a full pipeline for 3D content ranging from text / image to 3D, texturing, texture editing, animation rigging, etc. We also built a vibrant community for our creators, where people can share their work, take inspiration from others, and even use it as an asset marketplace for their games and prototypes. We are the market leader in 3D generative AI, recognized as the No.1 in popularity among 3D AI tools (according to 2024 A16Z Games survey), and we generate real value and is used by enterprises (including Meta, Square Enix, Deepmind, etc.) and millions of end users. Meshy is used in game and film production, in 3D printing, in industrial product design, in enablement of novel product features such as user-generated content, and even in training and simulation for robotics and physical AI.

Your Next Challenge

As a core member of the team of research scientists and machine learning engineers at Meshy, you will work towards Meshy's long-term ambitious research goals while identifying intermediate milestones.

If you are interested in our research on Artist-level Low-poly mesh generation models, you will join us to:

  • Design, train and finetune 3D generative models from covering pre-training, post-training, and emerging paradigms in autoregressive and discrete diffusion.

  • Analyze, discretize and process meshes and design tokenizers for generative models to ingest.

  • Accelerate model training from an architectural view. Maximize memory usage and elliminate pipeline bubbles in both CPU and GPU.

If your obsession lies in creating superior visual appearances, join our Texture & Material Research efforts to:

  • Redefine 3D texture generation. Advance the state-of-the-art in Diffusion and Auto-regressive models to produce crisp, high-resolution textures with robust geometric consistency.

  • Deliver "Game-Ready" assets. Focus on generating full PBR stacks that react realistically to lighting, bridging the gap between generative AI and professional production pipelines.

Location

We are based in Beijing, Shanghai, and Shenzhen - you’re welcome to join us in any of these offices.

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