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Salary
$168k – $265k per year
Location
In office (Santa Clara, Austin)
Seniority
Senior · 6+ years exp
Visa
H-1B filings in 12 months: 2,856 · for this role: 1,253 · green card filings: 799
Employment
Full-Time

Confirmed on the employer's own hiring board on Nov 15, 2026. First seen by Alion on Oct 30, 2026. NVIDIA scores B on the Alion truth index.

Overview
Company
Impact
Profile match
NVIDIA is an American technology company founded in 1993 that invented the graphics processing unit and has become the dominant supplier of accelerated computing platforms for artificial intelligence. Its portfolio spans data centre GPUs and systems built on the Hopper and Blackwell architectures, GeForce consumer graphics, automotive and robotics platforms, high-speed networking acquired with Mellanox, and the CUDA software stack that binds the ecosystem together. Headquartered in Santa Clara, California, the company sells to cloud providers, enterprises, research institutions and gamers worldwide and is one of the most valuable listed businesses on the Nasdaq.

NVIDIA's success builds on a foundation of industry leading hardware. We achieve distinction through extensive design optimization, including combining the best of external EDA with highly optimized, internal EDA tools. Our team develops these tools by fusing advances in parallel computing, machine learning, and specialized algorithms for VLSI design. We are seeking a Senior R&D Software Engineer with proven experience in multiple areas of VLSI Physical Design Algorithms (sizing, buffering, CTS, legalization, incremental place and route etc.). Understanding both software and hardware aspects is the key. Creativity and self-drive to explore and perfect fast, high-capacity software is required. If you like to work across many technical areas and see your successes directly realized in the world's best AI hardware, it does not get any better than this!

Developing software within a leading hardware company means getting to almost exclusively focus on the latest processes and most advanced designs. We're not bogged down by legacy support, niche roles, or convoluted approval processes. Our developers enjoy unusually high intellectual freedom and the ability to explore broad roles.

What you’ll be doing:

  • Invent new optimization engines that fuse traditionally independent engines (e.g., co-optimization of legalization and sizing) with the objective of increasing chip frequency while minimizing power consumption across a suite of internal optimization tools. These tools already outperform the industry's alternatives in high capacity timing closure and will advance even further with your contributions.

  • Improve algorithms (in C++) for gate-level sizing, buffering, useful clock skew, cell legalization, power minimization, ECO routing, and incremental parasitic extraction.

  • As with any software engineering team, we do write a lot of code, but this is broader than a typical CAD or EDA role. Instead, we as a team own the whole process from discovery and invention of new optimization opportunities, to developing solutions and working directly inside design teams to facilitate deployment.

What we need to see:

  • BS, MS, PhD or equivalent experience in Electrical Engineering or Computer Science

  • 6+ years in VLSI algorithms development using C++

  • Strong understanding of VLSI timing optimization and related concepts, including cell libraries, interconnect models, crosstalk, glitches, IR drop, timing constraints, corners, congestion, etc.

  • Familiarity with design implementation tools such as ICC2, Innovus, PrimeTime, Tempus, and StarRC and typical design flows written in Perl, Tcl, and Python

  • Strong communication and interpersonal skills

Ways to stand out from the crowd:

  • C++14 or newer experience, such as lambdas and concurrency

  • Detailed understanding of how multiple Physical Design steps interact and how they can potentially be fused together to form hybrid engines that result in better PPA

  • Experience in high performance software design including multithreading, distributed computing, efficient memory and I/O use, etc.

  • Highly driven to craft outstanding software towards improving PPA with a dedication to continuous improvement

  • Experience with reinforcement learning, GNNs (Graph Neural Networks), and other relevant machine learning frameworks, especially as applied to physical design

NVIDIA is widely considered to be one of the technology world’s most desirable employers, and due to outstanding growth, our teams are rapidly growing. Are you passionate about becoming a part of a best-in-class team driving the latest in GPU and AI technology? If so, we want to hear from you!

Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are:

168,000 USD - 264,500 USD for Level 4; and 196,000 USD - 310,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until November 3, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.
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