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Salary
≈ $36k – $101k per year (Estimated)
Location
Remote (likely Estonia, UTC+3 hours)
Seniority
Senior · 4+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Nov 10, 2026. First seen by Alion on Aug 31, 2026.

Overview
Company
Impact
Profile match
Plummy Games is a casual mobile games developer and publisher. We produce engaging high-end games to provide our players with that sweet taste of joy!

Plummy Games is a product-driven mobile gaming company focused on creating high-quality casual experiences for players worldwide. Our flagship game, Star Merge, is a successful F2P Merge-3 title recognized for its polished gameplay and stunning visuals. We’re a team that values creativity, ownership, and continuous growth.

If you’re a Senior GameDev Engineer who enjoys tackling complex challenges in mobile games, let’s connect! You’ll work on a live mobile title Star Merge using C++, moving across gameplay features, technical systems, performance improvements, and SDK integrations to deliver features that players actually feel.

Let's merge your talents with our vision and create something truly magical! ⭐

Responsibilities:

  • Design, implement, and maintain gameplay features and technical systems in C++ and our existing tech stack.

  • Work on mobile game performance and stability (ANRs, crashes, memory usage, build size).

  • Integrate and maintain third-party SDKs (ads, analytics, crash reporting, observability, customer support).

  • Debug and fix complex production issues, including hard-to-reproduce bugs.

  • Collaborate with game designers, analysts, UA, QA, and other developers to deliver features from idea to release.

  • Contribute to improving our architecture, code quality, and tooling.

  • Take ownership of tasks and follow them through to completion, including testing and release support.

Requirements:

  • 4+ years of experience as a C++ developer in mobile games (Android /iOS).

  • Experience working on casual mobile games, such as merge, match-2/3, farming, or city-building.

  • Experience with game engines (in-house/custom or popular engines such as Unity, Godot, Cocos2dx, Unreal Engine, etc.).

  • Ability to debug difficult issues (crashes, memory leaks, performance problems).

  • Experience integrating SDKs (ad monetization, analytics, crash reporting, customer support, etc.).

  • Strong problem-solving skills and a finisher mindset, with attention to detail and a focus on stability and performance in production.

  • Enthusiasm for AI and its practical use in daily work.

  • Comfortable working remotely and autonomously, coordinating with a distributed team.

  • Strong communication skills in English (spoken and written).

Nice-to-have

  • Experience with liveops/frequently updated mobile games.

  • Familiarity with observability tools (e.g., crash logging, performance monitoring).

  • Experience with data-driven features (working with analytics and UA).

  • Interest in architecture and code quality (modularization, refactoring, technical debt management).

What kind of person will fit:

  • You are detail-oriented and care about stability and performance in production.

  • You are a team player: you listen, give and receive feedback, and help others succeed.

  • You own problems instead of waiting for someone else to fix them.

  • You stay calm and systematic when things go wrong (production bugs, tight deadlines).

  • You’re curious and proactive about learning our stack, tools, and processes.

We offer:

  • Remote-first approach with various collaboration models

  • Smooth onboarding experience, with full support from our team to help you feel confident from accepting the offer

  • Work alongside experienced, like-minded professionals with an opportunity for fast professional growth

  • Competitive salaries, reviewed on a timely basis, or personal achievements and involvement in the project

  • A standard 5-day workweek, synced with the GMT+3 time zone

  • 20 business days of paid vacation, with the option to take single days off from this amount

  • Public holidays based on your country of residence

  • 5 sick days per year for health-related needs - no doctor’s note required

Moldova-based? You’ll work from our office and will be covered with full IT Park social benefits

Estonia-based? You’ll get a full employment contract under Estonian law

Our Recruitment process:

CV Review → Interview with Recruiter → Technical Interview with Team Lead & CTO → Job Offer

We look forward to receiving your application!

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