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Location
In office (Shanghai)
Seniority
Senior · 5+ years exp

Confirmed on the employer's own hiring board on Nov 4, 2026. First seen by Alion on Nov 3, 2026.

Overview
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Respawn Entertainment is a California studio founded in 2010 by the creators of Call of Duty. It develops Titanfall, Apex Legends and Star Wars Jedi titles. The studio is owned by Electronic Arts.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.

As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That's why we promote and support maintaining a healthy work-life balance.

You will report directly to the team Lead Engineer.

Responsibilities

  • You will use our existing game engine for game development, building upon the foundation of our current engine to enhance its functionality and performance.

  • You will implement and fine-tune real-time shaders, dynamic lighting, and post-processing effects to enhance visual fidelity while maintaining target frame rates.

  • You will develop new tools and improve existing ones based on our existing toolchain.

  • You will identify performance bottlenecks within games and improve them

  • You will communicate with game designers and artists, ensuring that program functionality aligns with design requirements.

  • You will help create technical specifications and software architecture documents.

  • You will communicate project progress and risks to superiors promptly.

Qualifications

  • 5+ years of professional experience in real-time graphics or rendering development for games.

  • Experience with 3D mathematics and algorithms, GPU architectures, and graphics APIs (such as Metal, Vulkan, or DirectX).

  • Experience in profiling and optimizing rendering performance on iOS and Android platforms.

  • Expert in C++ and master at least one shader language (such as HLSL or GLSL).

  • Hands-on experience developing in-house game engines or modifying at least one commercial game engine (such as Unreal Engine or Unity).

  • A collaborative mindset for working with art, design, and QA teams.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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