Location
In office (Guangzhou)
Employment
Contractor
Overview
Company
Impact
Profile match
Riot Games is a global video game developer, publisher, and esports tournament organizer headquartered in Los Angeles, California. Founded in 2006 by Brandon Beck and Marc Merrill and acquired by Tencent in 2011, the company is best known for creating League of Legends, one of the most played PC games and dominant esports titles in the world. Riot's product portfolio includes the tactical shooter VALORANT, Teamfight Tactics, League of Legends: Wild Rift, and the fighting game 2XKO, alongside its multimedia production wing responsible for the Emmy Award-winning animated series Arcane.
关于我们
我们以卓越的游戏品质为核心,致力于为全球玩家带来绝佳体验。作为Riot中国在研项目组的一员,你将在多元化环境中与开发、美术、策划等协同,聚焦高效测试与问题排查,推动项目稳定高质量上线。我们重视专业成长与团队合作,欢迎严谨、热爱游戏的你加入!
岗位职责
- 参与项目功能测试,包括用例设计、测试执行与结果评估,确保产品各环节质量可控;
- 跟踪并详细记录游戏Bug,推动缺陷的及时修复和回归验证,保障关键问题闭环;
- 针对新需求、版本更新进行覆盖性测试,分析和定位复杂问题,提出合理测试改进建议;
- 熟练使用测试、缺陷管理和协作工具(如JIRA、TestRail、禅道等),提升测试效率;
- 与开发、美术、策划等岗位紧密协作,积极沟通推动测试流程与体验优化;
- 关注前沿游戏测试方法与行业动态,持续总结测试经验、提升测试流程。
任职要求
- 本科及以上学历,2年以上游戏测试相关工作经验,对游戏功能、玩法及体验有强烈敏感度;
- 熟悉主流软件测试方法、流程及用例设计原则,具备扎实的测试理论基础;
- 能熟练使用缺陷管理、测试协作等相关工具;
- 具备良好逻辑分析与问题定位能力,能独立承担模块或专项测试任务;
- 责任心强,工作细致认真,乐于主动发现问题并推动解决;
- 具备良好的沟通与团队协作能力,有跨部门联动经验优先;
- 注重结果复盘与经验沉淀,持续学习提升自身测试能力。
加分项
- 有自动化测试、性能测试、接口测试等专项测试实操经验;
- 有Unreal Engine(UE5)引擎项目或英雄联盟IP相关产品测试经验;
- 熟悉脚本语言或工具开发,有自研测试工具经验;
- 有国际化项目、多端适配或跨文化项目协作背景;
- 英语口语流利,能阅读或编写英文测试文档。
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.
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