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Location
In office (Guangzhou)
Employment
Contractor
Overview
Company
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Riot Games is a global video game developer, publisher, and esports tournament organizer headquartered in Los Angeles, California. Founded in 2006 by Brandon Beck and Marc Merrill and acquired by Tencent in 2011, the company is best known for creating League of Legends, one of the most played PC games and dominant esports titles in the world. Riot's product portfolio includes the tactical shooter VALORANT, Teamfight Tactics, League of Legends: Wild Rift, and the fighting game 2XKO, alongside its multimedia production wing responsible for the Emmy Award-winning animated series Arcane.

我们正在寻找能够高效产出高质量界面视觉,并稳定支持项目研发节奏的执行型设计师

作为一名UI视觉设计师(Contract),你将加入拳头,参与项目研发阶段的界面视觉设计工作。

 你将基于既定产品体验与美术风格,负责游戏内UI界面的视觉设计与细化,与UX、动效及客户端团队紧密协作,确保界面具备良好的视觉表现与可实现性。该岗位更侧重视觉表现能力、执行效率与协作能力 ,适合具备成熟产出经验的设计师。

岗位职责

UI视觉设计执行

  • 根据既定UX方案与风格方向,完成游戏内UI界面设计
  • 独立完成从线框稿 → 视觉设计 → 高保真界面的完整流程
  • 在明确规范下进行视觉延展与细节设计,保证界面一致性与完成度

风格还原与视觉统一

  • 准确理解项目美术风格,进行高质量视觉还原与设计延展
  • 设计UI元素(图标、按钮、面板、装饰等)
  • 保持界面风格统一,提升整体视觉品质

设计落地与实现支持

  • 输出规范化UI资源(切图、标注、组件说明等),支持客户端实现
  • 与UX、动效及开发团队协作,确保设计效果正确落地
  • 根据实现反馈调整设计,兼顾视觉效果与性能限制(移动端)

规范执行与质量控制

  • 遵循项目UI设计规范(排版、层级、组件规则等)
  • 控制视觉复杂度与资源成本(贴图尺寸、元素数量等)
  • 保持稳定的设计质量与交付节奏

协作与反馈响应

  • 快速理解需求并执行设计任务,按时完成交付
  • 参与设计评审,根据反馈高效迭代方案
  • 在多任务环境中合理安排优先级

任职要求

  • 3年以上游戏UI视觉设计经验,有完整项目或外包经验优先
  • 扎实的视觉设计基础(排版、色彩、构图、层级)
  • 具备良好的UI设计能力,能够快速适应不同风格(尤其风格化方向)
  • 熟练使用设计工具
  • 能独立完成完整UI视觉流程(线框 → 高保真 → 资源输出)
  • 理解基础UX逻辑(信息层级、可读性、交互基础)
  • 了解游戏UI实现流程,具备“设计可落地”意识
  • 良好的执行力与时间管理能力,能够稳定交付
  • 良好的沟通能力,能够高效响应反馈

加分项

  • 熟悉风格化UI设计
  • 有移动端项目经验,了解适配与性能限制
  • 具备UI动效基础理解(如交互反馈、基础动画节奏)
  • 有图标设计或完整UI组件库经验
  • 熟悉UE引擎 UI流程或Unity UI流程
  • 有外包项目或远程协作经验

作品集与材料

  • 提供2-4个UI设计案例(以完成度与执行质量为主)。包含: 界面设计(UI Screens)/ 组件设计(Buttons / Panels / Icons 等) / 风格延展(Variation / Theme) 
  • 强调视觉质量与风格一致性(非常重要)
  • 展示对不同类型界面的适应能力(战斗 / 系统 / 商业化等)。如有,请附带: 动效演示(如有)与引擎实现效果对比(如有)
  • 商业项目或外包经验(如有) 

用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.

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