Location
In office (Istanbul)
Seniority
Junior · 2+ years exp
Confirmed on the employer's own hiring board on Nov 6, 2026. First seen by Alion on Nov 6, 2026.
Overview
Company
Impact
Profile match
Rollic is a Turkish hyper casual games publisher that tests and scales simple mobile titles at high volume. Its portfolio has accumulated billions of downloads across dozens of games. The company was acquired by Zynga and continues to operate as an independent publishing label.
Main Responsibilities
- Work closely with small, cross-functional teams of developers
- Implement and improve game features and core systems using Unity
- Contribute to maintaining and enhancing existing codebases
- Support optimization efforts to improve performance, stability, and player experience
- Assist in integrating SDKs (ads, analytics, attribution, etc.)
- Participate in testing, debugging, and improving live games
- Collaborate with product and data teams to iterate on features based on player insights
- Ensure timely delivery of high-quality results
Required Skills
- Up to 2 years of experience with Unityobject (internships or personal projects count)
- Solid understanding of Unity fundamentals (scripting, UI systems, basic animations, physics, etc.)
- Basic knowledge of performance optimization principles (frame rate, memory usage, load times)
- Passion for mobile games, especially casual/hyper-casual titles
- Strong problem-solving skills and eagerness to learn
- Team player with good communication skills
- Detail-oriented with a good sense of gameplay feel and player experience
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