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Confirmed on the employer's own hiring board on Nov 7, 2026. First seen by Alion on Nov 6, 2026.

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Rollic is a Turkish hyper casual games publisher that tests and scales simple mobile titles at high volume. Its portfolio has accumulated billions of downloads across dozens of games. The company was acquired by Zynga and continues to operate as an independent publishing label.

Rollic is an Istanbul-based game developer and publisher.

Founded in 2019 and acquired in October 2020 by Zynga, who joined the Take-Two roof as of May 2022.

Rollic has over 3.5 billion downloads across its diverse portfolio of games and, thanks to an intensive development process utilizing a massive test pipeline, has a steady cadence of globally hit titles such asColor Block Jam, Timeline Up, Crowd Express: Boarding Puzzle, Hole People, Knit Out,Gecko Out, Drop Awayall of which have gained millions of downloads worldwide within a few months after their release.

Uncosoft has been developing globally played mobile games across the casual, simulation, and puzzle genres since joining Rollic in 2021. The studio's portfolio includes successful titles such as High Heels!, Punch Guys, Power Slap, Repair My Car!, Fashion Squad, Makeover Race, and Merge Hooks. Following the launch of Power Slap-Turkey's first IP-based mobile game-Uncosoft is now focused on its latest puzzle title, Sand Blocks: Drop Puzzle, combining satisfying sand physics with strategic, level-based gameplay.

We are looking for aGame Artist to join our team and shape the core gameplay experience of our puzzle games.

What You’ll Do

  • Create polished, satisfying, and highly readable game assets forSand Blocks, including blocks, obstacles, props, environments, and gameplay elements.
  • Design colorful blocks, obstacles, boosters, props, environments, and UI-related visuals that feel rewarding to interact with.
  • Create satisfying gameplay moments through strong visual feedback, animations, VFX, and polished transitions.
  • Work closely with Game Designers and Developers to translate gameplay mechanics into clear, intuitive visual experiences.
  • Continuously improve the game's art style while maintaining visual consistency across new content and live updates.
  • Iterate rapidly based on player behavior, gameplay feedback, and A/B test results.
  • Help evolve our production pipeline by embracing AI-assisted workflows, automation, and internal art tools.
  • Collaborate with the team to prototype new mechanics and quickly visualize ideas before production.
  • Stay on top of visual trends across casual and puzzle games while bringing fresh ideas that improve player delight.

What we're looking for

  • Strong Unity experience, including scene setup, lighting, materials, particle systems, and asset integration.
  • Strong Blender skills for modeling, animation, and asset creation.
  • Excellent understanding of color, composition, shape language, and gameplay readability.
  • Experience creating satisfying visual feedback through animation, VFX, and polish.
  • Strong portfolio showcasing stylized, mobile-ready game art.
  • Practical experience using AI tools in your art workflow, or genuine curiosity to adopt them.
  • Comfortable working in a highly iterative environment where ideas are tested quickly.
  • You enjoy collaborating closely with designers and engineers to solve gameplay problems visually.

Discover our perks and benefits

  • Competitive salary to help you reach your highest potential
  • Meal compensation
  • State-of-the-art equipment in your welcome package
  • Private health insurance
  • 24/7 online well-being & mental health support
  • Learning & development via Take-Two’s employee program
  • A chance to take responsibility and improve your skills continuously.
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