Location
In office (Mumbai)
Seniority
Staff · 10+ years exp
First seen by Alion on Nov 2, 2026.
Overview
Company
Impact
Profile match
You will lead the Unity games team as its most senior engineer and manager. You will stay hands-on in the code while running the team that builds and runs educational games behind Focus, LearnMath, TellMeWow, and new titles such as the books app.
Responsibilities:
- Lead and manage a team of Unity game developers, including hiring, 1:1s, goal setting, reviews, and day-to-day delivery.
- Stay hands-on by writing and reviewing C# code and owning the hardest technical problems in the games.
- Set the technical direction for the shared game framework, content pipeline, and performance on low-end devices.
- Run builds and releases for iOS, Android, and web, including CI pipelines, store signing, and store compliance.
- Own live operations, including remote config, A/B tests, analytics events, and ad and in-app purchase SDK integrations.
- Take ownership of an existing codebase quickly, document what is undocumented, and reduce key-person risk.
- Integrate games with the shared platform, including sign-in, subscription entitlements, content, and analytics events.
- Plan sprints with product and design, and report progress and risk to the CTO.
Requirements:
- 10+ years in software engineering, including 7+ years in game development with Unity (C#) and 3+ years managing engineers.
- Shipped multiple mobile games on iOS and Android, including live titles supported after launch.
- Deep Unity knowledge, including architecture patterns, addressables or asset bundles, UI toolkit or uGUI, and profiling and optimization for mobile and WebGL.
- Built and maintained Unity CI/CD using tools such as Unity Build Automation, GitHub Actions, and Fastlane, including store submission.
- Experience integrating ad mediation, in-app purchases, analytics, and remote-config SDKs.
- Built and scaled an engineering team in India, including hiring through agencies and direct sourcing.
- Works effectively with stakeholders across time zones and has clear written and spoken English.
- Uses AI coding tools such as Claude Code, Copilot, or Cursor in daily work and drives adoption across the team.
Nice To Have:
- Built games for kids or learning games focused on literacy, math, focus, or life skills.
- Knowledge of child-safe design, including COPPA, GDPR-K, Apple Kids Category, and Google Play Families policies.
- Experience with adaptive learning, progress tracking, or curriculum-aligned content.
- Experience with Unity for Smart TV or web, multiplayer, or backend services for games.
- Experience in children's products, edtech, or consumer subscription apps, with knowledge of COPPA, GDPR-K, and the UK Age Appropriate Design Code.
Success In The First 12 Months:
- The Unity team was hired and productive within the first quarter.
- Full ownership of the live game titles, with build, release, and live operations documented and repeatable.
- The books app and the next games shipped on the agreed roadmap.
- Games use the shared platform for sign-in, entitlements, and analytics events.
Skills
Android, C#, Unity, WebGL, iOS
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