738,299open jobs
44,403companies
105,260added this week
Browse all
Location
In office (Copenhagen)
Employment
Full-Time

First seen by Alion on Aug 25, 2026.

Overview
Company
Impact
Profile match
SYBO Games is a Danish video game studio founded in 2010 and headquartered in Copenhagen. It created Subway Surfers, one of the most downloaded mobile games of all time. The studio also expands the brand into animation and merchandise.

Game Engineer

SYBO is part of the Miniclip family and known for the widely popular game, Subway Surfers - the most downloaded mobile game in the world, with over four and a half billion downloads. Located in the heart of Copenhagen, we aim to create playful moments that inspire our fans to care.

Hundreds of millions of players play Subway Surfers each month, and enjoy smooth gameplay, new features and a concept that’s now worked for over fourteen (Yes, 14!) years - and we’re looking for a talented Game Engineer to keep the fun going for years to come.

As a Game Engineer on Subway Surfers, you’ll work closely with engineers, designers, artists, and other disciplines to take ideas from concept through implementation and into the hands of the above-mentioned hundreds of millions of players. You’ll have the opportunity to take ownership, contribute to technical decisions, and help us continuously improve both the game and the way we build it.

Working with LiveOps lets you get instant feedback on your work - working with one of the largest LiveOps games makes it unique. Read below and get in touch!

Responsibilities

  • Develop and maintain gameplay features, systems, and content for Subway Surfers using Unity and C#

  • Collaborate with Designers, Artists, and other Engineers to take features from concept through implementation and release

  • Write clean, maintainable code and contribute to the long-term health of the Subway Surfers codebase

  • Review code and collaborate with other Engineers to share knowledge and maintain engineering quality

  • Debug and resolve technical issues across gameplay systems and live features

  • Contribute to improving the tools, workflows, and development practices used by the team

Life at SYBO

  • In your first month, you’ll get to know SYBO, Subway Surfers, our technology, and how the team works. You’ll work closely with the Technical Owner, Engineers, Designers, and Artists on the game team, familiarize yourself with the codebase and development pipeline, and start contributing to your first features.

  • In your first three months, you’ll be contributing independently to features and content and taking an active role in the team’s development process. You’ll participate in technical discussions around implementation, system design, and architecture and become increasingly comfortable working across the Subway Surfers codebase.

  • In your first twelve months, you’ll be a trusted and impactful member of the Subway Surfers team, contributing to the development of features and content from planning through release and helping shape technical solutions for the game - and you’ve received plenty of player feedback on things you’ve worked on!

Requirements

  • Strong knowledge of OOP languages, primarily C#

  • Professional experience developing games, ideally on mobile

  • Solid hands-on experience with Unity

  • Good understanding of software engineering principles, data structures, algorithms, and common design patterns

  • Experience collaborating with multiple disciplines to develop and deliver game features

  • Experience working with version control systems such as Git

  • Experience working in Agile methodologies

Bonus points

  • Experience working on a live game and regularly shipping new features and content

  • Experience developing or integrating client/server features and backend services

About SYBO

We're SYBO, the mobile games studio behind the legendary Subway Surfers, with over 4.5 billion downloads worldwide! Join our team in the heart of Copenhagen, where creativity flourishes in our new, state-of-the-art studio.

If you join us, you'll have the opportunity to dive into exciting and creative projects alongside a diverse group of like-minded colleagues from over 40 countries across the globe.

We truly believe you perform your best, when you have the equipment you need - and our IT team is always on hand to ensure you have access to the latest tools and gear, enabling you to be at your best - even remotely with a home-office budget!

We also pride ourselves in taking care of your well-being, offering a delicious lunch buffet, a variety of healthy snacks, and regular social events to keep the energy flowing.

SYBO is committed to providing equal opportunities to all applicants, regardless of race, religion, sex, national origin, age, disability, genetic information, marital status, sexual orientation, gender identity or expression, or any other characteristic protected by applicable law.

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
738,299 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Copenhagen
$19k – $44k per year • In office • Full-Time • Tokyo
C#
C++
C#
WPF
DevOps
Windows
Apply
$32k – $57k per year • In office • Full-Time • Tokyo
Python
JavaScript
C#
C++
C++
OpenGL
DirectX
Qt
DevOps
Linux
Windows
Game Dev
Unreal Engine
HLSL
GLSL
Apply
In office • Full-Time • Tokyo
Java
PHP
C++
Apply
In office • Full-Time • Tokyo
Game Dev
Unreal Engine
Houdini
Substance 3D Designer
Design
ZBrush
Substance 3D Painter
Apply
$35k – $74k per year (Estimated) • In office • 5+ years exp • Bachelor's Degree • Bengaluru
JavaScript
TypeScript
C#
C#
.NET
Databases
Redis
DynamoDB
Apache Kafka
Azure Cosmos DB
Frontend
Angular
React.js
DevOps
Terraform
Azure
CI/CD
AWS
Docker
Kubernetes
Bicep
Amazon Kinesis
Apply
Remote (EAEU) • Full-Time • Bachelor's Degree • Almaty
Python
Java
Ruby
Bash
Java
Spring Framework
OpenJDK
DevOps
Red Hat
VMWare
Jenkins
Git
Ubuntu
Alpine Linux
GitHub
GitLab
Linux
Unix
FreeBSD
Apply
Remote (EAEU) • Full-Time • 2+ years exp • Bachelor's Degree • Almaty
Java
Bash
Java
Spring Framework
OpenJDK
DevOps
VMWare
Git
Linux
Apply
$70k – $164k per year (Estimated) • Remote (likely EAEU) • Full-Time • 6+ years exp
1C
Databases
MS SQL
DevOps
Rest API
Windows Server
Git
VPN
Management
Bitrix24
Apply
$35k – $74k per year (Estimated) • In office • 8+ years exp • Bachelor's Degree • Bengaluru
Management
Agile
Apply
In office • Full-Time • Copenhagen
C#
DevOps
CI/CD
Jenkins
Git
Game Dev
Unity
Management
Agile
Apply
$72k – $168k per year (Estimated) • In office • Full-Time • Copenhagen
Game Dev
Unity
Design
Figma
Apply
$39k – $107k per year (Estimated) • In office • Full-Time • 3+ years exp • Master's Degree • Copenhagen
Apply
$24k – $46k per year (Estimated) • In office • Copenhagen
AI/ML
AI Agents
Apply
In office • Copenhagen
AI/ML
AI Agents
Design
Adobe After Effects
Apply
$24k – $46k per year (Estimated) • In office • Copenhagen
AI/ML
AI Agents
Apply
Product Engineer 5 hours ago
$81k – $200k per year (Estimated) • Equity • In office • Full-Time • Copenhagen
TypeScript
Apply
See all jobs
This is one of many
738,299 more open roles from verified company boards, updated every day.