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Salary
≈ $84k – $154k per year (Estimated)
Location
In office (Montreal)
Seniority
Senior
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 17, 2026. First seen by Alion on Jul 20, 2026. Ubisoft scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As an Associate Technical Director at Ubisoft Montreal, you will support production teams in creating and implementing technical systems and gameplay features. You will serve as a technical reference within a multidisciplinary team and collaborate with design, programming, and production teams to help ensure the quality, stability, and consistency of game systems and tools.

What you’ll do

  • Collaborate with production teams to create and implement technical gameplay elements
  • Support team members by acting as a technical reference on specific topics
  • Contribute to the improvement of tools, workflows, and production practices
  • Participate in data optimization and validation while respecting technical constraints
  • Perform advanced debugging of production data and resolve technical issues
  • Provide recommendations to improve workflows, tools, and team processes
  • Test new features and tools before release
  • Collaborate with game and level design teams to prototype gameplay features
  • Design and implement complex technical gameplay systems
  • Document technical processes and share best practices across teams

What you bring to the team

  • Experience in game or level design with a strong technical focus
  • Ability to communicate technical concepts clearly with different stakeholders
  • Strong problem-solving and analytical skills
  • Collaborative mindset and focus on player experience
  • Interest in gameplay systems and technical tools
  • Familiarity with different game engines and platforms
  • Experience with 2D or 3D design software
  • Experience with programming or scripting

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to the role
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