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Salary
$53k – $126k per year (Estimated)
Location
In office (Montpellier)
Seniority
Senior
Employment
Full-Time
Overview
Company
Impact
Profile match
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.

Ubisoft is a global leader in video games, with teams around the world creating original and memorable gaming experiences from Assassin’s Creed and Rainbow Six to Just Dance and many more.

We believe that diversity of perspectives drives both players and teams forward. If you are passionate about innovation and eager to push the boundaries of entertainment, join our journey and help us create the unknown!

Beyond Good & Evil 2

Beyond Good & Evil 2 is an open-world action-adventure game set in a rich and immersive space opera universe. It also serves as the direct prequel to the beloved 2003 classic.

Powered by our proprietary Voyager engine, Beyond Good & Evil 2 aims to deliver a seamless, organic experience of space exploration and piracy across an entire solar system. Players will discover exotic locations, memorable characters, and countless mysteries, whether playing solo or with friends.

If you're looking for a unique adventure, join our team and help us bring System 3 to life.

Why we need you

We are looking for a VFX Team Lead to strengthen the Art team on Beyond Good & Evil 2.

In this role, you will play a key part in structuring and driving the production of visual effects by bringing clarity, prioritization, and organization to a complex and constantly evolving production environment.

Beyond supporting the team on a daily basis, you will be responsible for organizing production, prioritizing work alongside an Associate Producer, and ensuring that VFX assets are delivered on time and at the expected level of quality.

This position requires excellent organizational and leadership skills, as well as a strong artistic eye.

What you'll do

Team Management & Leadership

  • Lead, support, and inspire the FX team on a daily basis
  • Manage team performance and support individual development
  • Bring structure, consistency, and efficiency to team processes
  • Mentor team members and foster their professional growth
  • Oversee team staffing, including planning, recruitment, and mitigation strategies

Production

Working closely with the Associate Lead Artist and the Technical Director, you will :

  • Understand production pipeline challenges and contribute to pipeline improvements and optimizations alongside the Technical Director
  • Organize production, prioritize work, and ensure deadlines are met
  • Act as an ambassador for the FX department within the project and support production decisions
  • Coordinate outsourcing efforts and manage relationships with external partners when required

Nice to have

Art Direction Support

  • Act as a trusted partner to the Art Director, able to discuss, challenge, and help shape artistic decisions
  • Help categorize assets according to production priorities and constraints

What we're looking for

Key qualifications

  • Proven experience as an Art Team Lead on large-scale AAA productions.
  • Strong understanding of AAA game development pipelines
  • Solid experience in team leadership and people management

What will make you successful

  • You know how to unite and motivate a team. Through your leadership and mentoring skills, you'll help the team prioritize effectively, gain perspective, and establish the structure needed to succeed
  • You can balance creativity, technical excellence, and production constraints while consistently meeting deadlines
  • You communicate effectively with a wide variety of stakeholders and disciplines
  • You maintain AAA-quality standards across both artistic execution and gameplay experience
  • You're able to uphold a high level of artistic ambition while building an efficient, realistic production framework
  • You combine a strong understanding of production pipelines with excellent artistic judgment and awareness of production constraints
  • You act as a constructive counterpart to Art Direction and Gameplay teams, bringing clarity, rationality, and well-informed decision-making
  • You're solution-oriented and approach challenges with pragmatism and efficiency
  • Your vision of the Team Lead role, curiosity about evolving industry practices, and commitment to developing your team over the long term will make a real difference

Location: Montpellier, France

Recruitment process :

  • Application Review Our Recruitment team will carefully review your application.
  • Initial Phone Screening (30 minutes max.) If your profile matches our expectations, you'll have a short phone call with a recruiter to discuss your background and answer a few preliminary questions.
  • Interview 1 - Introduction (1 hour, remote) A conversation with a member of the Recruitment team and the Associate Producer to get to know you better and discuss how your experience aligns with the role.
  • Interview 2 - Technical Interview (1 hour, remote) A discussion with the Art Director focused on your technical expertise, production experience, and artistic vision.
  • Interview 3 - Leadership Assessment A conversation with a member of the HR team to assess your leadership and people management skills.
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