JetArt Games tech stack

JetArt Games builds mostly with JavaScript, Bash, Python, TypeScript. Its stack also includes Grafana, Kubernetes, OpenSearch, PostgreSQL. JavaScript is named in 3 of the 5 job postings JetArt Games published in the last 12 months (60%). Counted by Alion from the job postings of JetArt Games, updated Nov 1, 2026.

Source: Alion Coverage: the company's job postings of the last 12 months Nov 1, 2026
Technologies in use
41
Postings analysed
5
Open now
5
Modernity
69 /100

What programming languages does JetArt Games use?

JavaScript is named in 60% of job postings at JetArt Games, followed by Bash (40%), Python (40%), TypeScript (40%).

JavaScript 3 60% required in 67% · 3 open now · since Oct 2026
Bash 2 40% required in 100% · 2 open now · since Oct 2026
Python 2 40% required in 100% · 2 open now · since Oct 2026
TypeScript 2 40% required in 100% · 2 open now · since Oct 2026
C++ 1 20% required in 100% · 1 open now · since Oct 2026
Node JS 1 20% required in 100% · 1 open now · since Oct 2026
PHP 1 20% required in 100% · 1 open now · since Oct 2026
SQL 1 20% required in 100% · 1 open now · since Oct 2026

What frameworks and libraries does JetArt Games use?

Phaser is named in 40% of job postings at JetArt Games, followed by PixiJS (40%), Three.JS (20%).

Phaser 2 40% required in 100% · 2 open now · since Oct 2026
PixiJS 2 40% required in 100% · 2 open now · since Oct 2026
Three.JS 1 20% required in 100% · 1 open now · since Oct 2026

What databases does JetArt Games use?

OpenSearch is named in 40% of job postings at JetArt Games, followed by PostgreSQL (40%), Redis (40%), ClickHouse (20%).

OpenSearch 2 40% required in 100% · 2 open now · since Oct 2026
PostgreSQL 2 40% required in 100% · 2 open now · since Oct 2026
Redis 2 40% required in 100% · 2 open now · since Oct 2026
ClickHouse 1 20% required in 100% · 1 open now · since Oct 2026
ElasticSearch 1 20% required in 100% · 1 open now · since Oct 2026

What cloud and platforms does JetArt Games use?

Grafana is named in 40% of job postings at JetArt Games, followed by Kubernetes (40%), Linux (40%), AWS (20%).

Grafana 2 40% required in 100% · 2 open now · since Oct 2026
Kubernetes 2 40% required in 100% · 2 open now · since Oct 2026
Linux 2 40% required in 100% · 2 open now · since Oct 2026
AWS 1 20% required in 100% · 1 open now · since Oct 2026
GCP 1 20% required in 100% · 1 open now · since Oct 2026
GitLab 1 20% required in 100% · 1 open now · since Oct 2026
GitLab CI 1 20% required in 100% · 1 open now · since Oct 2026

What developer tools does JetArt Games use?

Adobe Photoshop is named in 40% of job postings at JetArt Games, followed by Alertmanager (40%), Ansible (40%), ArgoCD (40%).

Adobe Photoshop 2 40% required in 100% · 2 open now · since Oct 2026
Alertmanager 2 40% required in 100% · 2 open now · since Oct 2026
Ansible 2 40% required in 100% · 2 open now · since Oct 2026
ArgoCD 2 40% required in 100% · 2 open now · since Oct 2026
Docker 2 40% required in 100% · 2 open now · since Oct 2026
Git 2 40% required in 100% · 2 open now · since Oct 2026
KVM 2 40% required in 100% · 2 open now · since Oct 2026
Nginx 2 40% required in 100% · 2 open now · since Oct 2026
Show all (16)
Prometheus2
Puppet2
Rest API2
Terraform2
VictoriaMetrics2
WebSockets2
Webpack2
Zabbix2

Which engineering practices does JetArt Games ask for?

CI/CD is named in 40% of job postings at JetArt Games, followed by GitOps (20%).

CI/CD 2 40% required in 100% · 2 open now · since Oct 2026
GitOps 1 20% required in 100% · 1 open now · since Oct 2026

What does each JetArt Games team work with?

The technologies each team's postings require most often, with the number of postings that require them.

Games

3 postings
Adobe Photoshop2
Git2
JavaScript2
Phaser2
PixiJS2
Rest API2

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How modern is the JetArt Games stack?

Modern 69/100

JetArt Games scores 69 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

Questions about the JetArt Games tech stack

What programming languages does JetArt Games use?

The languages named in JetArt Games job postings are JavaScript (60%), Bash (40%), Python (40%), TypeScript (40%), C++ (20%), as a share of the 5 postings of the last 12 months.

Does JetArt Games use Phaser?

Yes. Phaser is named in 2 of 5 job postings (40%) and required in 2 of them.

What cloud and platforms does JetArt Games use?

The cloud and platforms named in JetArt Games job postings are Grafana (2), Kubernetes (2), Linux (2) (postings in brackets).

What skills do you need for a Games job at JetArt Games?

Games postings at JetArt Games most often require Adobe Photoshop (2), Git (2), JavaScript (2), Phaser (2), out of 3 postings in the last 12 months.

Is the JetArt Games tech stack changing?

No new technology has appeared in JetArt Games job postings in the last six months.

How modern is the JetArt Games tech stack?

JetArt Games scores 69 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

How does Alion know the JetArt Games tech stack?

Alion reads every job posting JetArt Games publishes and tags the technologies each one names. The figures on this page count the 5 postings of the last 12 months and were updated on Nov 1, 2026.

Method and citation

Alion reads every job posting the company publishes and tags the technologies each one names. Shares count the postings of the last 12 months, open and closed; the company's own products are counted apart. How we count

Alion, "JetArt Games tech stack: 41 technologies from 5 job postings", as of Nov 1, 2026. https://alion.io/company/jetart-games/technologies

Licence: CC BY-SA 4.0JSON