Actively hiring
Virtual & Augmented Reality
VR Gaming
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Overview
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials
Funding and backers
Hiring now
3
open roles
Backers
2
Y Combinator, The Venture Reality Fund
Momentum
0/100
no fresh signals
Last sign of life
1 mo ago
a posting or a news item
The story so fareach stage dated by its source: the company's releases, the press, registers, filings
Tractionpublic signals, read monthly
Web presence
top 7%
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Overview
Ruffnauts is a virtual reality (VR) gaming title and digital media property developed by Vinci Games. The primary platform offering, Ruffnauts: Planet Pals, is a multiplayer, creature-collecting sandbox game designed for Meta Quest headsets. Combining open-world exploration, physics-driven mechanics, and action-platforming, the game allows players to explore spherical biomes, catch and evolve various creatures using "Capture Cubes," utilize interaction gadgets, and engage in sandbox battle lobbies with friends.
Tech stack
Technologies named in job postings at Ruffnauts over the last 12 months, by layer, with the share of postings for each.
Technologies in use
11
Postings analysed
3
Stack modernity
66/100
Languages
C#
Frameworks & libraries
Unity
Unreal Engine
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Full Ruffnauts tech stack
11 technologies · by team · pay by technology · changes · similar stacks
Salary insights
Compensation ranges based on this company's open jobs
Median
$200k
Typical range
$200k – $250k
Open positions
3
3
Jobs
Senior
66.7%
Staff
33.3%
| Level | Jobs | Median | Typical range |
|---|---|---|---|
| Senior | 2 | $225k | $200k – $250k |
| Staff | 1 | $200k | $200k |
Highest paying role
Senior Technical Artist, VFX & Interaction Systems - Social VR
$250k
Normalized to USD per year
Growth
Hiring Momentum
48/100
Stable
Open positions
3
0 opened / 0 closed in 30 days
ATS activity
Every ~4 hours
10/16/2026
Hiring Dynamics
+100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Games
100% ▼
Offices
Where the company hires and what each office is for
Cities
1
Hiring now
1
Countries
1
Busiest office
San Francisco
San Francisco
United States
HQ
3 open roles 3 posted in 90 days 100% engineering 100% remote $217k Avg Salary
hires for Games
Jobs
$100k – $200k per year • Remote (North America) • Contractor • 6+ years exp • San Francisco
Unity
Houdini
Meta Quest SDK
Design
Adobe Photoshop
Blender
Maya
ZBrush
Substance 3D Painter
Apply
$150k – $250k per year • Remote (North America) • Contractor • 6+ years exp • San Francisco
C#
Unity
Unreal Engine
Houdini
Meta Quest SDK
Shader Graph
Design
Blender
Maya
ZBrush
Substance 3D Painter
Apply
$100k – $200k per year • Remote (North America) • Contractor • 6+ years exp • San Francisco
C#
Unity
Unreal Engine
Meta Quest SDK
Design
Maya
Apply

Y Combinator 



