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Strengthening the core tools behind our games
It's Time for Talent - with Kristián Kovalský Hello, my name is Kristián and I joined Tactile in June 2024. As a QA Engineer on the Core team I am responsible for two main areas: first, our internal tools such as the LiveOps Dashboard that we use to run A
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Time for Growth with Rufino Garay - From 3D Artist to AI-Focused Technical Artist
At Tactile, we encourage people to explore new ideas, develop new skills, and shape their own career paths. Sometimes that means growing deeper within your discipline, and sometimes it means discovering an entirely new one. Rufo joined Tactile in 2021 as
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Building up Tactile's publishing operations as a Product & Publishing Manager
It's Time for Talent - with Selin Azak Hi, my name is Selin , it's nice to virtually meet you! I joined Tactile in January 2026 as a Product & Publishing Manager. In my role, I work closely with external studios and internal teams, acting as a bridge from
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Growing into an expert in Player Insights and Research
Time for Growth - with Laura Hummel At Tactile, we encourage our team members to take ownership of their own development and drive their upskilling to match the needs of the company, as well as their own aspirations. The desire to upskill oneself is cruci
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We're Giving to Gain this International Women's Day
This year, we are celebrating 115 years of International Women's Day! For this special occasion, the topic is Give to Gain - embracing a mindset of generosity and collaboration. At Tactile, we are proud of having an extremely diverse workforce. We are 75%
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How we stay LEAN at Tactile
The Art of AdaptationGiven our inability to predict market conditions for the upcoming year, our ability to adapt swiftly becomes critical for survival. Tactile has, for a long time, been defined as a developer of great story-driven, puzzle games. Whilst
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Bringing concepts to live features as a Product Manager
It's Time for Talent - with Daniella Feiglin Hi, my name is Daniella, it's nice to virtually meet you! I joined Tactile in August 2025 as a Product Manager. I work with development teams and stakeholders to take concepts from a general idea to complete, l
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Robotina and the Goblins: A Tactile knowledge RAG pipeline
Written by: Martina 'Documentina' Welander Written by: Martina 'Documentina' Welander Tactile's Technical Writer and the creator of Robotina Like most games companies, Tactile is in possession of a Smaug-worthy treasure trove of documentation. These days,
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International Day of Education - Why we offer Danish lessons at Tactile
Since 2019, we have been offering free Danish lessons to all Tactilers coming from outside of Denmark. We are proud to have our amazing Danish teacher, Anja, on board for the past 6 years. She has so far taken over 150 Tactilers on the Danish language and
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Tactile welcomes new CFO
Welcome, Lizelle! We are proud to announce that Lizelle Van Schouwenburg has joined Tactile's leadership team as our Chief Financial Officer (CFO). Originally from South Africa, Lizelle brings with her almost 2 decades of experience in product finance, co
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Tech stack
Technologies named in job postings at Tactile Games over the last 12 months, by layer, with the share of postings for each.
Technologies in use
6
Postings analysed
3
Stack modernity
76/100AI adopter
Languages
SQL
Frameworks & libraries
Unity
Developer tools
Blender
ComfyUI
AI & ML
Stable Diffusion
Practices & domains
A/B Testing
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Growth
Hiring Momentum
70/100
Growing
Open positions
1
1 opened / 3 closed in 30 days
Median time-to-fill
123 days
faster than 11% of the market
ATS activity
Every ~4 hours
Today
Hiring Dynamics
+100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Design
100% ▲
Activity Timeline
Added A/B Testing to stack
Aug 2026
Offices
Where the company hires and what each office is for
Cities
6
Hiring now
1
Countries
6
Busiest office
Copenhagen
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Headquarters
Builds here
Office with open vacancies
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Copenhagen
Denmark
HQ
Copenhagen, Denmark
2 open roles 1 posted in 90 days 200-500 est. staff
hires for Design, Early Careers
Buenos Aires
Argentina
Regional office
Buenos Aires, Argentina
Santa Cruz de Tenerife
Spain
Regional office
Tenerife, Spain
Paphos
Cyprus
Regional office
Paphos, Cyprus
Cluj-Napoca
Romania
Regional office
Cluj, Romania
Derby
United Kingdom
Regional office
Derby, United Kingdom
Jobs
In office • Copenhagen
JavaScript
Claude Code
AI Agents
Agentic Workflows
Frontend
Tailwind CSS
React.js
Radix UI
shadcn/ui
DevOps
Vercel
GitHub
Design
Figma
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