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Salary
≈ $65k – $134k per year (Estimated)
Location
Hybrid (Montreal, Canada)
Seniority
Senior · 5+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Sep 25, 2026. First seen by Alion on Aug 13, 2026. Behaviour Interactive scores A on the Alion truth index.

Overview
Company
Impact
Profile match
Behaviour Interactive (BHVR) is a major Canadian video game developer headquartered in Montreal, Quebec, founded in 1992. The company is best known as the creator and developer of the popular asymmetrical multiplayer horror game Dead by Daylight. In addition to developing its own original titles, the studio provides co-development and work-for-hire services for major international publishers and entertainment franchises.

We're looking for a Merchandising Operations Manager to bring Dead by Daylight and Behaviour IPs merchandise lines to life by turning creative concepts into physical products that ship to our e-store on time, on budget and true to the brand. You'll be the bridge between the creative team and the vendors who manufacture our products, owning everything from sourcing the right partners to getting finished goods into our estore warehouses. If you are looking for a fast-paced, highly operational role within a live game environment, where you'll need to move quickly and stay close to the details, this role is perfect for you.

In this role you will :

  • Identify, evaluate, and select vendors and manufacturers who can meet creative requirements and quality standards.
  • Negotiate pricing, production timelines, minimum order quantities, and terms with suppliers.
  • Draft vendor agreements and issue purchase orders to formalize production terms and kick off manufacturing.
  • Track production timelines closely and coordinate with the creative team to ensure products are ready for launch dates.
  • Conduct quality control checks on samples and final production runs to ensure alignment with brand guidelines and creative direction.
  • Coordinate shipping logistics, including customs/import requirements and distribution to warehouses, so products are ready for the e-store to operate.

What we are looking for :

  • A minimum of 5 years of relevant experience in merchandise, sourcing, or vendor/supply chain management.
  • Strong negotiation and influence skills, with the ability to align varied viewpoints and reach consensus with vendors while protecting key priorities.
  • Solid task and project management skills, with the ability to organize deadlines and resources across multiple production cycles at once.
  • Comfort navigating ambiguity, able to handle unexpected problems (delays, quality issues) with clarity and composure.
  • A collaborative mindset, able to build strong partnerships with creative and e-store teams.
  • An interest in or understanding of the video game industry is a plus.

Dans ce rôle tu devras :

  • Identifier, évaluer et sélectionner des fournisseurs et fabricants capables de répondre aux exigences créatives et aux normes de qualité établies;
  • Négocier les prix, les délais de production, les quantités minimales de commande et les conditions avec les fournisseurs;
  • Rédiger les ententes avec les fournisseurs et émettre les bons de commande afin de formaliser les conditions de production et d'amorcer la fabrication;
  • Suivre de près les échéanciers de production et coordonner avec l'équipe créative pour s'assurer que les produits sont prêts à temps pour les dates de lancement;
  • Effectuer des contrôles de qualité sur les échantillons et les lots de production finaux afin de garantir leur conformité avec les lignes directrices de la marque et la direction créative;
  • Coordonner la logistique d'expédition, incluant les exigences douanières et d'importation, ainsi que la distribution vers les entrepôts, afin que les produits soient prêts pour la mise en marché sur la boutique en ligne.

Ce que nous recherchons :

  • Un minimum de 5 ans d'expérience pertinente en marchandisage, en approvisionnement ou en gestion de fournisseurs/chaîne d'approvisionnement;
  • De solides compétences en négociation et en influence, avec la capacité de concilier différents points de vue et d'arriver à un consensus avec les fournisseurs tout en protégeant les priorités clés;
  • De bonnes compétences en gestion de tâches et de projets, avec la capacité d'organiser les échéances et les ressources à travers plusieurs cycles de production simultanément;
  • À l'aise avec l'ambiguïté, capable de gérer des imprévus (retards, problèmes de qualité) avec clarté et sang-froid;
  • Un esprit de collaboration, avec la capacité de bâtir des partenariats solides avec les équipes créatives et celles de la boutique en ligne;
  • Un intérêt pour l'industrie du jeu vidéo ou une bonne compréhension de celle-ci est un atout.
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