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Location
In office (Stockholm)
Seniority
Middle · 3+ years exp

Confirmed on the employer's own hiring board on Oct 14, 2026. First seen by Alion on Oct 8, 2026.

Overview
Company
Impact
Profile match
Electronic Arts is an American video game publisher founded in 1982 by Trip Hawkins that develops and publishes games for consoles, PCs and mobile devices. Its franchises include EA SPORTS FC, Madden NFL, The Sims, Battlefield and Apex Legends, built by studios such as EA Vancouver, Maxis, DICE and Respawn, and it earns much of its revenue from live services and in-game content. The company is headquartered in Redwood City, California, United States.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

LET’S PUSH THINGS FORWARD

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community.

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming.

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.

Role Overview

Reporting to the Design Director, you are a AI Designer who will design & improve the player experience against and with enemy and NPC AI characters and vehicles.

Your analytical skills, player insight, and creativity help create gameplay experiences that engage and surprise players.

You will build upon and improve the core foundations of our AI. You will collaborate with interdisciplinary and international teams and work with every tool at hand to improve and iterate AI combat systems and encounters that'll thrill our players.

Responsibilities

  • Design, implement, and refine AI systems and behaviors that deliver engaging combat experiences.
  • Partner with encounter, level, animation, and engineering teams to create believable and responsive AI.
  • Prototype, playtest, and iterate on AI features using player feedback and gameplay goals.
  • Improve existing AI systems while identifying opportunities for new gameplay features and technical solutions.
  • Create and maintain clear design documentation to support implementation and cross-disciplinary collaboration.

Requirements

  • Minimum of 3 years of professional experience in game design, with a focus on game systems and AI design
  • Experience designing and implementing AI or gameplay systems for shipped games.
  • Experience using game scripting tools such as Blueprints, C#, Lua, or similar.
  • Experience with behavior trees or comparable AI frameworks.
  • Understanding of AI and NPC design principles, particularly for action or shooter games.
  • Experience collaborating with multidisciplinary teams and communicating technical design through clear documentation.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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