Location
In office (Guangzhou)
Employment
Contractor
Overview
Company
Impact
Profile match
Riot Games is a global video game developer, publisher, and esports tournament organizer headquartered in Los Angeles, California. Founded in 2006 by Brandon Beck and Marc Merrill and acquired by Tencent in 2011, the company is best known for creating League of Legends, one of the most played PC games and dominant esports titles in the world. Riot's product portfolio includes the tactical shooter VALORANT, Teamfight Tactics, League of Legends: Wild Rift, and the fighting game 2XKO, alongside its multimedia production wing responsible for the Emmy Award-winning animated series Arcane.
关于我们
我们以玩家体验为核心,专注于设计创新与高质量打磨。作为Riot中国的在研项目组,我们致力于打造面向全球玩家的创新型游戏产品,通过多元协作与持续优化,让每位成员都能在平台上获得成长与成就。期待热爱游戏与创新的你加入,与我们共创未来!
岗位职责
- 负责项目核心用户体验、交互流程及界面设计,持续提升产品整体交互水准;
- 主导交互原型的构思、设计和迭代,保证玩家操作的流畅和可玩性空间的拓展;
- 结合产品目标和玩家需求,系统化梳理与优化交互体验,推动创新方案真正落地;
- 与策划、美术、程序等多团队紧密协作,确保交互设计高效实现并符合产品核心体验;
- 基于数据分析与用户反馈,不断优化迭代交互方案,提升核心体验指标;
- 关注行业趋势与竞品动态,沉淀并输出交互创新点,驱动体验突破。
任职要求
- 本科及以上学历,2年以上交互设计相关经验,有游戏、数字娱乐或系统产品交互经验者优先;
- 熟练运用主流设计与原型工具,有完整产品交互落地案例;
- 扎实的用户体验与交互设计理论基础,能独立梳理和优化复杂流程;
- 有系统思维与创新能力,关注玩家诉求,善于输出高质量设计文档和规范;
- 具备数据驱动的体验优化能力,能结合反馈主动推动持续迭代;
- 良好沟通与跨团队协作能力,能独立承担重点模块设计并高效配合团队落地;
- 保持对行业前沿动态的关注和持续学习。
加分项
- 有Unreal Engine 5(UE5)项目经验或相关工具开发经验者优先(非必须项,具备者加分);
- 有多人在线游戏、MOBA、沙盒或大型系统交互架构经验;
- 熟悉英雄联盟IP,有国际化、多文化项目经验者优先;
- 能撰写或阅读英文设计文档。
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同.
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