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Location
In office (Saguenay)
Seniority
Senior
Employment
Full-Time

Confirmed on the employer's own hiring board on Nov 6, 2026. First seen by Alion on Nov 6, 2026. Ubisoft scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a user interface programmer at Ubisoft Saguenay, you will develop the modules behind menus, the heads-up display (HUD), and mini-games. You’ll collaborate with design, programming, and art teams to create consistent, accessible interfaces suited to each platform.

What you’ll do

  • Review game design documents to understand the intended player experience and contribute feedback to improve game design and user experience;
  • Define user interface (UI) features with the graphic designer, then build platform-specific menus and systems that meet the team’s visual and functional requirements;
  • Understand the UI structure to support the presentation team and provide tools for interface systems and internal debug drawing;
  • Create interaction prototypes, make quick updates based on feedback, and collaborate across design, programming, art, and other departments by sharing technical, creative, and planning input;
  • Integrate designs and animations with the graphic designer, provide animation hooks, and support sound integration;
  • Oversee and maintain UI modules and systems, assess performance and memory constraints, and optimize code across platforms;
  • Develop application programming interfaces (APIs) for automated UI tests to check the game’s ongoing health;
  • Apply usability, user experience, accessibility, and localization concepts to interfaces;
  • Keep your knowledge and skills current by following industry developments;
  • Carry out other related tasks.

What you bring to the team

  • Experience with C++ programming in video games, embedded systems, or a related field, with game industry experience preferred;
  • Knowledge of object-oriented programming, design patterns, and coding standards;
  • Foundational knowledge of three-dimensional (3D) graphics programming, including shaders, real-time rendering, and rendering pipelines;
  • Knowledge of source control and multimedia integration;
  • Knowledge of current graphic design and UI design trends, with familiarity with user experience concepts as an asset;
  • Knowledge of Adobe Flash, ActionScript 2.0 or later, or other languages such as XML, C#, JavaScript, and HLSL as an asset;
  • Problem-solving skills, attention to detail and outcomes, and the ability to organize, define, and estimate tasks;
  • Written and verbal communication skills, initiative, a self-directed and ethical approach to work, adaptability, and motivation to work on complex projects.
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