Game developer jobs in Canada: gameplay, engine, design and backend roles at game studios
460 open game development roles at 64 companies in Canada: Game design and production (24), Game programming and gameplay (148), Backend, platform and tools (141), AI and data (40), Art, UI and UX design (50), Product and leadership (32). None of them states a citizenship or security-check demand. 24 mention relocation support.
ea.com • HQ: Redwood City, United States • Console Games • Mobile Games • PC Games • 1001-5000 employees • Est. 1982 • Hiring 337, 34 new
HQ: Redwood City, United States • Console Games • Mobile Games • PC Games • 1001-5000 employees • Est. 1982 • Hiring 337, 34 new
Electronic Arts is an American video game publisher founded in 1982 by Trip Hawkins that develops and publishes games for consoles, PCs and mobile devices. Its franchises include EA SPORTS FC, Madden NFL, The Sims, Battlefield and Apex Legends, built by studios such as EA Vancouver, Maxis, DICE and Respawn, and it earns much of its revenue from live services and in-game content. The company is headquartered in Redwood City, California, United States.
sonyinteractive.com • HQ: San Mateo, United States • Media & Entertainment • Gaming • Game Development • Console Games • Gaming Consoles • 5000+ employees • Est. 1993 • Trust A • Hiring 171, 13 new
HQ: San Mateo, United States • Media & Entertainment • Gaming • Game Development • Console Games • Gaming Consoles • 5000+ employees • Est. 1993 • Trust A • Hiring 171, 13 new
Sony Interactive Entertainment is the video game division of the Sony group, formed in 1993 to develop the original PlayStation and now headquartered in San Mateo, California rather than Tokyo. It designs and sells the PlayStation consoles and accessories, runs the PlayStation Network and its PlayStation Plus subscription service, and owns PlayStation Studios, a group of development studios including Naughty Dog, Insomniac Games, Guerrilla Games, Santa Monica Studio and Bungie. The business earns most of its revenue from software and network services rather than hardware, and its first-party titles are increasingly released on personal computers after a console exclusivity window.
fabstation.com • Manufacturing & Industrial Software • AR & VR Software • 11-50 employees • Hiring 4, 2 new
Manufacturing & Industrial Software • AR & VR Software • 11-50 employees • Hiring 4, 2 new
Experience augmented reality in steel fabrication with FabStation. Boost precision & quality with our inspection and fabrication software. Compatible with Tekla, SolidWorks and SDS2.
ubisoft.com • HQ: Saint-Mandé, France • Game Development • 1001-5000 employees • Est. 1986 • Trust B • Hiring 220, 36 new
HQ: Saint-Mandé, France • Game Development • 1001-5000 employees • Est. 1986 • Trust B • Hiring 220, 36 new
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.
scopely.com • HQ: Culver City, United States • Mobile Games • 1001-5000 employees • Est. 2011 • Trust B • Hiring 147, 14 new
HQ: Culver City, United States • Mobile Games • 1001-5000 employees • Est. 2011 • Trust B • Hiring 147, 14 new
Scopely is an American mobile games company founded in 2011 that develops and publishes free-to-play titles built around long-term live operations rather than one-off releases. Its portfolio includes Monopoly Go, Stumble Guys, Star Trek Fleet Command, Marvel Strike Force and the Pokemon Go family of games acquired from Niantic, several of which rank among the highest grossing mobile titles in the world. The company is headquartered in Culver City, was acquired by the Saudi Arabian group Savvy Games in 2023, and operates studios across North America, Europe and Asia.
460 of the 460 roles here state no citizenship or security-check demand. A role that does says so in its advert, and the card marks it.
Which game studios hire most?
Electronic Arts (129), Ubisoft (57), Unity Technologies (21), 2K (20), Epic Games (14).
Which roles count as game developer jobs?
Every game design, gameplay, engine (Unity, Unreal, Godot), graphics and AR/VR role at any employer, and the backend, platform, AI, data, QA, art and product roles of the game studios - mobile, console and PC developers and publishers, esports and metaverse companies. Gambling and betting companies are left out.
How fresh is this?
Every role is re-checked on the employer's own careers board at least every 48 hours, and the page is rebuilt every night.