Game backend and platform engineer: 143 open roles at 24 companies in Canada. None of them states a citizenship or security-check demand. 6 mention relocation support.
ubisoft.com • HQ: Saint-Mandé, France • Game Development • 1001-5000 employees • Est. 1986 • Trust B • Hiring 218, 34 new
HQ: Saint-Mandé, France • Game Development • 1001-5000 employees • Est. 1986 • Trust B • Hiring 218, 34 new
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.
ea.com • HQ: Redwood City, United States • Console Games • Mobile Games • PC Games • 1001-5000 employees • Est. 1982 • Hiring 339, 28 new
HQ: Redwood City, United States • Console Games • Mobile Games • PC Games • 1001-5000 employees • Est. 1982 • Hiring 339, 28 new
Electronic Arts is an American video game publisher founded in 1982 by Trip Hawkins that develops and publishes games for consoles, PCs and mobile devices. Its franchises include EA SPORTS FC, Madden NFL, The Sims, Battlefield and Apex Legends, built by studios such as EA Vancouver, Maxis, DICE and Respawn, and it earns much of its revenue from live services and in-game content. The company is headquartered in Redwood City, California, United States.
take2games.com • HQ: New York, United States • Mobile Games • PC Games • 501-1000 employees • Est. 1993 • Trust B • Hiring 35, 3 new
HQ: New York, United States • Mobile Games • PC Games • 501-1000 employees • Est. 1993 • Trust B • Hiring 35, 3 new
Take-Two Interactive is a video game publisher headquartered in New York City that develops and markets console, PC and mobile games through its labels Rockstar Games, 2K and Zynga. Founded in 1993 and listed on Nasdaq, it owns franchises such as Grand Theft Auto, Red Dead Redemption, NBA 2K, Civilization, BioShock, Borderlands and a large portfolio of mobile titles. Its corporate careers board lists roles in finance, accounting, tax, legal, business intelligence, information technology, security, human resources and publishing operations, mainly in New York and other US offices.
hasbro.com • HQ: Pawtucket, United States • Collectibles & Trading Cards • Toys, Games & Puzzles • Game Development • 1001-5000 employees • Est. 1923 • NASDAQ: HAS • Trust A • Hiring 84, 16 new
HQ: Pawtucket, United States • Collectibles & Trading Cards • Toys, Games & Puzzles • Game Development • 1001-5000 employees • Est. 1923 • NASDAQ: HAS • Trust A • Hiring 84, 16 new
Hasbro is an American toy and entertainment company founded in Rhode Island in 1923 by three brothers selling textile remnants, and it now owns Monopoly, Nerf, Play-Doh, Transformers, My Little Pony and Peppa Pig alongside the tabletop games publisher Wizards of the Coast. Its most valuable single asset is arguably Magic: The Gathering, whose collectible economics generate more profit than much larger toy lines, and the company has been reshaping itself around games and licensing after selling the eOne film studio. Headquartered in Pawtucket, Rhode Island and listed on Nasdaq, it competes with Mattel and with the digital entertainment taking children's attention.
frimastudio.com • HQ: Quebec, Canada • Game Development • 201-500 employees • Est. 2003 • Hiring 8, 2 new
HQ: Quebec, Canada • Game Development • 201-500 employees • Est. 2003 • Hiring 8, 2 new
Frima Studio is a Canadian video game developer creating games for PC, consoles and mobile devices. The studio is known internationally as a major game developer in Quebec and hires game designers, technical animators, senior C++ programmers and human resources specialists for its development teams. The studio is headquartered in Quebec City, Québec, Canada.
digitalextremes.com • HQ: London, Canada • Game Development • 501-1000 employees • Est. 1993 • Hiring 7, 2 new
HQ: London, Canada • Game Development • 501-1000 employees • Est. 1993 • Hiring 7, 2 new
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 50 million registered players on PC, PS4™, Xbox One and Nintendo Switch™.
143 of the 143 roles here state no citizenship or security-check demand. A role that does says so in its advert, and the card marks it.
Which game studios hire most?
Electronic Arts (42), Ubisoft (33), Unity Technologies (14), Sony Interactive Entertainment (6), Hasbro (6).
Which roles count as game developer jobs?
Every game design, gameplay, engine (Unity, Unreal, Godot), graphics and AR/VR role at any employer, and the backend, platform, AI, data, QA, art and product roles of the game studios - mobile, console and PC developers and publishers, esports and metaverse companies. Gambling and betting companies are left out.
How fresh is this?
Every role is re-checked on the employer's own careers board at least every 48 hours, and the page is rebuilt every night.