Overview
News
Technologies
Salaries
Products
People
Growth
Jobs
Financials

Overview

People Can Fly is a Warsaw video game developer founded in 2002 and known for fast-paced shooters. It created Painkiller, Bulletstorm and Outriders and co-developed Gears of War: Judgment with Epic Games. The studio is listed on the Warsaw Stock Exchange and runs additional teams in Poland, the United Kingdom, Canada and the United States.

Technologies

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Tech DNA
PowerShell
C++
Python
PyQt
Azure
Frontend
Maya
Adobe Photoshop
ZBrush
3ds Max
Substance 3D Painter
Blender
Azure
Figma
Fusion 360
Games
C++
GLSL
HLSL
Unreal Engine
Substance 3D Designer
Houdini
Unity
Other
PowerShell
Python
PyQt
Supervision
Google Workspace
Confluence
Stack modernity Modern
61/100
How modern this stack is, based on technology relevance, AI adoption and the share of legacy tools.
In-demand technologies
Unreal Engine 11 jobs Required
Maya 6 jobs Required
Adobe Photoshop 6 jobs Required
ZBrush 5 jobs Required
3ds Max 4 jobs Required
Substance 3D Painter 4 jobs Required
Blender 2 jobs Required
Confluence 1 job Required
Salary medians are calculated from this company's open jobs and compared with the market.
Stack changes
Unity Aug 2026
Python Aug 2026
PyQt Aug 2026
Houdini Aug 2026
HLSL Aug 2026
GLSL Aug 2026
C++ Aug 2026
Supervision Aug 2026
Technologies recently added to or removed from this company's stack - a signal of tech migrations and new initiatives.

Growth

Hiring Momentum
49/100
Stable
Open positions
11
1 opened / 0 closed in 30 days
Median time-to-fill
1 days
faster than 97% of the market
ATS activity
Every ~10 hours
08/31/2026
Hiring Dynamics 0%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Games
64%
Support
18%
Design
18%
Actively hiring for Games (+5 in 30 days)
Activity Timeline
Added Figma to stack Aug 2026
Added Adobe Photoshop to stack Aug 2026
Added Maya to stack Aug 2026
Added Confluence to stack Aug 2026
Added 3ds Max to stack Aug 2026
Added Unreal Engine to stack Aug 2026
Added PowerShell to stack Aug 2026
Added Google Workspace to stack Aug 2026
Added Azure to stack Aug 2026

Jobs

Gestionnaire du soutien TI/ IT Support Manager

Verified live · 6 hours ago 3 days ago
$56k – $114k per year (Estimated) • Remote/Hybrid • Full-Time • 5+ years exp • Montreal
PowerShell
Azure
Game Dev
Unreal Engine
Management
Google Workspace
Apply

Concepteur(-trice) narratif senior / Senior Narrative Designer

Verified live · 6 hours ago 12 days ago
$85k – $203k per year (Estimated) • Remote • Full-Time • 5+ years exp • Montreal
Unreal Engine
Apply

Concepteur de jeux de combat / Combat Game Designer

Verified live · 6 hours ago 13 days ago
Remote • Full-Time • 2+ years exp • Montreal
Unreal Engine
Design
3ds Max
Maya
Management
Confluence
Apply

Concepteur(-trice) de niveau / Level Designer

Verified live · 6 hours ago 13 days ago
$26k – $100k per year (Estimated) • Remote • Full-Time • 3+ years exp • Montreal
Unreal Engine
Design
3ds Max
Maya
Apply

Artiste de niveau senior/Senior Level Artist - Remote, Canada

Verified live · 6 hours ago 13 days ago
$54k – $137k per year (Estimated) • Remote • Full-Time • 3+ years exp • Montreal
Unreal Engine
Design
3ds Max
Adobe Photoshop
Blender
Maya
ZBrush
Apply

Technical UI/UX Designer

Verified live · 6 hours ago 13 days ago
$28k – $85k per year (Estimated) • Remote • Full-Time • 3+ years exp • Warsaw
Unreal Engine
Design
Adobe Photoshop
Figma
Apply

Artiste d’éclairage / Lighting Artist - Remote

Verified live · 6 hours ago 19 days ago
$26k – $100k per year (Estimated) • Remote • Full-Time • 3+ years exp • Montreal
Unreal Engine
Apply

Senior Asset Artist (Hard Surface)

Verified live · 6 hours ago 28 days ago
$31k – $77k per year (Estimated) • Remote • Full-Time • 5+ years exp • Warsaw
Substance 3D Designer
Unreal Engine
Design
Adobe Photoshop
Fusion 360
Maya
Substance 3D Painter
ZBrush
Apply

Chef d’équipe, artiste de niveau / Lead Level Artist - Remote

Verified live · 6 hours ago 1 month ago
$76k – $154k per year (Estimated) • Remote • Full-Time • 7+ years exp • Montreal
Supervision
Game Dev
Unreal Engine
Design
3ds Max
Adobe Photoshop
Substance 3D Painter
ZBrush
Apply

Artiste de personnage principal(e) / Principal Character Artist

Verified live · 6 hours ago 2 months ago
$76k – $154k per year (Estimated) • Remote • Full-Time • Montreal
Unreal Engine
Design
Adobe Photoshop
Blender
Maya
Substance 3D Painter
ZBrush
Apply

Artiste Technique Senior / Senior Technical Artist

Verified live · 6 hours ago 11 months ago
$49k – $123k per year (Estimated) • Remote/Hybrid • Full-Time • 5+ years exp • Montreal
C++
Python
PyQt
Game Dev
GLSL
HLSL
Houdini
Unity
Unreal Engine
Design
Adobe Photoshop
Maya
Substance 3D Painter
ZBrush
Apply