Actively hiring
Game Development
PC Games
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Salaries
Products
People
Growth
Offices
Jobs
Financials
Overview
People Can Fly is a Warsaw video game developer founded in 2002 and known for fast-paced shooters. It created Painkiller, Bulletstorm and Outriders and co-developed Gears of War: Judgment with Epic Games. The studio is listed on the Warsaw Stock Exchange and runs additional teams in Poland, the United Kingdom, Canada and the United States.
News
People Can Fly Acquires Cooldown Games As Its Dedicated Publishing Division While Ex-Gearbox Publishing Veterans Remain In Place
People Can Fly Group announced the acquisition of the Cooldown Games brand and its publishing rights and will establish a dedicated publishing vertical within People Can Fly's operating structure.
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People Can Fly Hit With Layoffs After Projects Suspended
Well, in another round of layoffs, the CEO of the Outriders studio, People Can Fly, Sebastian Wojciechowski, dropped the heavy load that they will be having staff layoffs due to a suspension of two in-development games that were known as Projects Gemini a
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People Can Fly cancels two games and lays off developers
People Can Fly, the developer of Outriders, announced that its cancelling two games and laying off staff due to an issue with one of its publishers.
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People Can Fly Cancels Project Bifrost And Square Enix's Project Gemini, Confirming More Layoffs
People Can Fly announced that they are cancelling Project Bifrost and Project Gemini, the latter of which was to be published by Square Enix.
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People Can Fly suspends two projects, announces layoffs
People Can Fly has suspended two of its projects, and announced further layoffs.
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People Can Fly Cancels Square Enix Project Amid Layoffs
Two projects have been officially canceled.
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People Can Fly Announces Layoffs and Cancels 2 Projects
Outriders and Bulletstorm developer People Can Fly stops development of two upcoming projects and axes an undisclosed number of jobs.
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Tech stack
Technologies named in job postings at People Can Fly over the last 12 months, by layer, with the share of postings for each.
Technologies in use
23
Postings analysed
21
Stack modernity
64/100
Languages
PowerShell10%
Lua5%
Python5%
Frameworks & libraries
Unreal Engine100%
Supervision5%
Cloud & platforms
Active Directory10%
Azure10%
Windows10%
Figma5%
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Full People Can Fly tech stack
23 technologies · by team · pay by technology · changes · similar stacks
Growth
Hiring Momentum
72/100
Growing
Open positions
9
3 opened / 5 closed in 30 days
Median time-to-fill
36 days
faster than 35% of the market
ATS activity
Every ~4 hours
Today
Hiring Dynamics
+100%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Games
61% ▲
Support
11% ▼
Design
11% ▼
Finance
11% ▲
HR
6% ▼
Actively hiring for Games (+4 in 30 days)
Activity Timeline
Added Lua to stack
Sep 2026
Added Windows to stack
Sep 2026
Added VPN to stack
Sep 2026
Added TCP/IP to stack
Sep 2026
Added Service Desk to stack
Sep 2026
Added DNS to stack
Sep 2026
Added DHCP to stack
Sep 2026
Added Active Directory to stack
Sep 2026
Added Microsoft Excel to stack
Sep 2026
Offices
Where the company hires and what each office is for
Cities
2
Hiring now
2
Countries
2
Busiest office
Warsaw
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Headquarters
Builds here
Office with open vacancies
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Warsaw
Poland
HQ
Contact
3 open roles 5 posted in 90 days 33% engineering 67% remote 50-200 est. staff
hires for Games, Design, Legal
Montreal
Canada
Regional office
6 open roles 13 posted in 90 days 67% engineering 67% remote 200-500 est. staff
hires for Games, Support, Finance
405 Avenue Ogilvy
Jobs
≈ $59k – $114k per year (Estimated) • Equity • Remote (United States) • Full-Time • 5+ years exp • Montreal
Unreal Engine
Apply
≈ $56k – $108k per year (Estimated) • Remote (Canada) • Full-Time • 3+ years exp • Montreal
Unreal Engine
Design
Adobe Photoshop
3ds Max
Blender
Maya
ZBrush
Apply
≈ $38k – $111k per year (Estimated) • Remote (Europe) • Full-Time • Warsaw
Unreal Engine
Design
Adobe Photoshop
Blender
Maya
ZBrush
Substance 3D Painter
Apply
≈ $60k – $115k per year (Estimated) • Remote (Canada) • Full-Time • 5+ years exp • Montreal
Python
Unreal Engine
Houdini
Design
Maya
Apply
≈ $45k – $83k per year (Estimated) • Hybrid • Full-Time • 5+ years exp • Montreal
PowerShell
Azure
Windows
TCP/IP
DNS
DHCP
VPN
Cybersecurity
Active Directory
Game Dev
Unreal Engine
Management
Google Workspace
Apply
Remote (Poland) • Full-Time • 3+ years exp • Warsaw
Unreal Engine
Design
Adobe Photoshop
Figma
Apply
≈ $53k – $155k per year (Estimated) • Remote (Canada, Poland, EST hours) • Full-Time • Montreal
Unreal Engine
Design
Adobe Photoshop
Blender
Maya
ZBrush
Substance 3D Painter
Apply
