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Location
Remote/Hybrid (Istanbul, Turkey)
Seniority
Junior · 2+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Voodoo is a global technology company that develops and publishes mobile games and consumer apps. Founded in Paris in 2013, it became known for popular hyper-casual games and has expanded into casual, hybrid-casual, and other app categories. Its products have reached more than 150 million monthly active users and generated billions of downloads worldwide.

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is Istanbul-based.

Team

You will be an integral part of a newly established internal studio, a dynamic and focused team dedicated to one of our most promising Puzzle game in scale. This studio is specifically chartered to improve this high-potential game up to the successful and market-ready title it is meant to become.

Role

As a Level Designer for one of our Puzzle Studio, you will be at the heart of the game's evolution. You will work closely with a multidisciplinary team of engineers, artists, and product experts to design, test, and refine features that keep our players engaged and entertained.

  • Participate in the design and creation of engaging, challenging, and fun levels that maintain player interest and progression

  • Develop and iterate on game mechanics and features that enhance the core gameplay loop

  • Analyze player behavior, game metrics, and feedback to identify opportunities for improvement

  • Collaborate with engineers and artists to bring level designs and features to life

  • Structure, run, and monitor A/B tests to validate design decisions and optimize player experience

  • Balance game difficulty curves to ensure appropriate challenge and retention across all levels

  • Stay up-to-date with the hybrid-casual and puzzle game market, analyzing competitor games and emerging trends

  • Test and playtest levels and features to ensure quality and enjoyment

  • Contribute to the product roadmap and strategic direction

  • Work iteratively, rapidly prototyping ideas and incorporating feedback from the team and data

Profile

  • 2+ years of professional experience in game design, product specialist, Level Design or similar role in the mobile gaming industry

  • Strong passion for mobile puzzle and hybrid-casual games, with a deep understanding of what makes them engaging and successful

  • Analytical mindset with the ability to interpret data, identify trends, and make data-driven design decisions

  • Understanding of player psychology and what drives engagement, retention, and satisfaction in puzzle games

  • Strong communication skills and ability to clearly articulate design ideas to cross-functional teams

  • Iterative mindset with the ability to rapidly test, learn, and improve designs based on feedback

  • Fluent in English

  • Bonus: Experience with Unity or game development tools, knowledge of A/B testing methodologies, experience shipping successful mobile games

Benefits:

  • Best in Class compensation

  • Other benefits according to the country you reside.

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