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Location
Remote (Istanbul, Turkey)
Employment
Full-Time
Overview
Company
Impact
Profile match
Voodoo is a global technology company that develops and publishes mobile games and consumer apps. Founded in Paris in 2013, it became known for popular hyper-casual games and has expanded into casual, hybrid-casual, and other app categories. Its products have reached more than 150 million monthly active users and generated billions of downloads worldwide.

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

Team

We are looking for a VFX Artist with strong Unity experience to help make Helix Jump feel more satisfying, polished, and modern.

Your mission will be to improve the game’s visual feedback, animations, VFX, transitions, impact moments, rhythm, and overall game feel, while keeping everything lightweight and optimized for mobile.

Role

  • Create polished, satisfying animations, VFX, trails, and transitions that bring Helix Jump's key moments - bounces, impacts, combos, speed - to life

  • Contribute to the look and feel of the game's UI, working closely with the team to keep everything cohesive and delightful

  • Work hands-on in Unity to implement, animate, and iterate on effects and motion

  • Collaborate closely with developers to make sure everything looks great while staying smooth and lightweight on mobile

  • Iterate quickly based on product direction, player feedback, and what the data tells us

  • Bring your own creative ideas to elevate the game's visual quality and overall feel

Profile

  • Proven experience as an Animator or VFX Artist, with a strong portfolio showing motion, timing, and polish

  • Hands-on experience with Unity (Blender is a plus) for animation, VFX, and UI work

  • Good understanding of particle systems and core animation principles

  • A strong eye for game feel - rhythm, impact, and tactile satisfaction

  • Comfortable balancing creative ambition with the practical constraints of mobile

  • Excellent communication skills and attention to detail

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

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