GSC Game World is a Ukrainian video game developer founded in 1995 and headquartered in Kyiv. It created the S.T.A.L.K.E.R. and Cossacks series. The studio builds its own game engine technology.
HQ: Kyiv, Ukraine • Est. 1995
Remote (Ukraine) • Ukrainian: C1 • English: B2
Unreal Engine
Design
3ds Max
Blender
Maya
Riot Games is a global video game developer, publisher, and esports tournament organizer headquartered in Los Angeles, California. Founded in 2006 by Brandon Beck and Marc Merrill and acquired by Tencent in 2011, the company is best known for creating League of Legends, one of the most played PC games and dominant esports titles in the world. Riot's product portfolio includes the tactical shooter VALORANT, Teamfight Tactics, League of Legends: Wild Rift, and the fighting game 2XKO, alongside its multimedia production wing responsible for the Emmy Award-winning animated series Arcane.
HQ: Los Angeles, United States • Consumer Electronics • Gaming Consoles • Gaming • Esports • 1001-5000 employees • Est. 2006
≈ $66k – $167k per year (Estimated) • Senior • 5+ years exp • Singapore • Remote (Singapore) • Relocation • Senior • Chinese • English
Unity
Design
3ds Max
Adobe Photoshop
Maya
Top of page headquartered in sunny Cyprus. We combine creative excellence with proven development processes and efficient go-to-market strategies to build and operate games.
≈ $70k – $163k per year (Estimated) • Senior • 5+ years exp • Remote (EAEU) • Full-Time • Senior • Russian: C1 • English (Optional)
C#
DevOps
Git
CI/CD
GitHub
Game Dev
RenderDoc
Unity
HLSL
Shader Graph
ShaderLab
Design
Blender
Maya
Substance 3D Painter
ZBrush
Voodoo is a global technology company that develops and publishes mobile games and consumer apps. Founded in Paris in 2013, it became known for popular hyper-casual games and has expanded into casual, hybrid-casual, and other app categories. Its products have reached more than 150 million monthly active users and generated billions of downloads worldwide.
HQ: Paris, France • Game Development • Gaming • Mobile Games • 51-200 employees
Paris • Remote (France) • Full-Time • English: C1
Unity
Design
Figma
Adobe Photoshop
Blender
Maya
Barcelona • Paris • Amsterdam • Remote (France, Netherlands, Spain) • Full-Time • English: C1
Unity
Analytics
A/B Testing
Design
Blender
Maya
Barcelona • Paris • Amsterdam • Remote (France, Netherlands, Spain) • Freelance
Unity
Design
Adobe Photoshop
Blender
Maya
People Can Fly is a Warsaw video game developer founded in 2002 and known for fast-paced shooters. It created Painkiller, Bulletstorm and Outriders and co-developed Gears of War: Judgment with Epic Games. The studio is listed on the Warsaw Stock Exchange and runs additional teams in Poland, the United Kingdom, Canada and the United States.
HQ: Warsaw, Poland • Est. 2002
Junior • 2+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English: C1
Unreal Engine
Design
3ds Max
Maya
Management
Confluence
≈ $26k – $100k per year (Estimated) • Middle • 3+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English: C1
Unreal Engine
Design
3ds Max
Maya
≈ $54k – $137k per year (Estimated) • Senior • 3+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English
Unreal Engine
Design
3ds Max
Adobe Photoshop
Blender
Maya
ZBrush
Sperasoft is a leading games development company with development centers in USA, Poland, Malta, Armenia and Serbia.
HQ: Warsaw, Poland • PC Games • Gaming • Game Development
Lead • 5+ years exp • Bucharest • Remote (Romania) • Full-Time • Staff • English: B2
Unreal Engine
Design
3ds Max
Blender
Maya
ZBrush
Lead • Bucharest • Remote (Romania) • Full-Time • Staff • Polish
Unity
Design
3ds Max
Blender
Maya
≈ $42k – $139k per year (Estimated) • Junior • 2+ years exp • Warsaw • Remote (Poland) • Full-Time • Junior • Polish
Marmoset Toolbag
Substance 3D Designer
Unreal Engine
Design
Maya
Substance 3D Painter
HOME WORK ABOUT CLIENTS JOBS MERCH CONTACT ABOUT Home / ABOUT Why Sawhorse? When we founded Sawhorse in 2013, our mission was to keep up with a rapidly evolving media landscape.
Los Angeles • Film Production • Content Creation • Media & Entertainment • Video Production
$60k – $90k per year • Middle • 4+ years exp • Los Angeles • Remote (United States) • Contractor • Middle
Unity
Design
Blender
Maya
Substance 3D Painter
$60k – $90k per year • Middle • 3+ years exp • Los Angeles • Remote (United States) • Contractor • Middle
Unity
Design
Blender
Maya
Substance 3D Painter
$60k – $90k per year • Middle • 3+ years exp • Los Angeles • Remote (United States) • Contractor • Middle
Lua
Lua
Luau
Design
Blender
Maya
Hamster. Молодая и амбициозная студия по разработке игр, которая на самом начале пути уже знает, что успех неизбежен! Присоединяйся в нашу команду профессионалов и играй в наши игры.
Tashkent • Gaming
Tashkent • Remote (Uzbekistan) • Part-Time • Russian: C1
Figma
3ds Max
Adobe Illustrator
Adobe Photoshop
Blender
Maya
Procreate
Substance 3D Painter
ZBrush
Keywords Studios is a global video game service provider offering technical, creative, and localization services to the international video game and entertainment industries. The company delivers a full spectrum of solutions, including game development, art creation, audio production, testing, localization, and player support for major game publishers and developers. Operating from dozens of studios across the world, it supports the entire life cycle of interactive media and digital content.
HQ: Dublin, Ireland • Media & Entertainment • Gaming • Game Development • 501-1000 employees
≈ $53k – $134k per year (Estimated) • Senior • Remote (Canada) • Full-Time • Senior • French: C1 • Polish
Python
AI/ML
Supervision
Aider
Game Dev
Lumen
Unreal Engine
Nanite
Design
3ds Max
Adobe After Effects
Adobe Photoshop
Blender
DaVinci Resolve
Maya
Management
Confluence
Jira
Miro
≈ $63k – $130k per year (Estimated) • Remote (Canada) • Full-Time • French: C1
Python
AI/ML
Aider
Game Dev
Lumen
Unreal Engine
Nanite
Design
3ds Max
Adobe After Effects
Adobe Photoshop
Blender
DaVinci Resolve
Maya
Management
Confluence
Jira
Miro
$70k – $80k per year • Orlando • Remote (United States) • Full-Time
Python
Game Dev
Lumen
Unreal Engine
Nanite
Design
3ds Max
Adobe After Effects
Adobe Photoshop
Blender
DaVinci Resolve
Maya
Management
Confluence
Jira
Miro
HyperHug is an international mobile game developer and publisher founded in 2019, based in Limassol, Cyprus. The company focuses on creating engaging gaming experiences that range from hyper-casual titles to more ambitious multiplayer projects, aiming to reach a global audience.
HQ: Limassol, Cyprus • Game Development • Gaming • Mobile Games • Est. 2019
Middle • 3+ years exp • Remote (Cyprus) • Full-Time • Middle • Russian: C1 • English: B1
Unity
Design
3ds Max
Adobe Photoshop
Blender
Maya
Substance 3D Painter
Mad Head Games is a Serbian video game studio founded in 2011 and based in Novi Sad. It develops narrative adventure and action titles for PC and consoles. The studio belongs to the Nexters group.
HQ: Novi Sad, Serbia • Gaming • Est. 2011
Lead • 4+ years exp • Belgrade • Remote (Serbia) • Full-Time • Staff
Unreal Engine
Houdini
Design
3ds Max
Blender
Maya
Any Data. Any Location. Total Control.. Unleash the full power of your data. Built for the most demanding enterprise workloads, Qumulo delivers a unified global file system across data centers, edge, and cloud. Move faster, scale further, and work without limits.
HQ: Seattle, United States • Information Technology • Data Warehousing • Cloud Computing
$260k – $270k per year • Equity • Senior • 4+ years exp • New York • Remote (United States) • Full-Time • Senior
Splunk
HPC
Design
Adobe After Effects
Cinema 4D
DaVinci Resolve
Maya
Devoted Studios is an external production management company and art outsourcing partner for the video game industry. Operating as a distributed network of specialized creative talent, the studio provides full-cycle game development services including 2D/3D concept art, character design, animation, VFX, and co-development. By combining centralized production control with top-tier freelance artists and boutique teams, it helps game developers scale their production capabilities seamlessly across major PC, console, and mobile titles.
Montreal • Los Angeles • Toronto • Design & Creative • Gaming • Game Development
≈ $76k – $214k per year (Estimated) • Remote (Canada)
Lua
Game Dev
Unreal Engine
Design
3ds Max
Maya
Xsolla is a global video game commerce company that provides specialized financial and operational tools tailored for the gaming industry. The firm helps game developers and publishers fund, launch, market, and monetize their titles across PC, mobile, web, and cloud platforms. By operating as a merchant of record with support for over 1,000 local payment methods, it enables direct-to-consumer sales and seamless cross-border transactions for gaming studios worldwide.
HQ: Los Angeles, United States • Financial Services • Payments • Game Development • Gaming • 1001-5000 employees • Est. 2006
Senior • 5+ years exp • Remote (Serbia) • Contractor • Senior • English
Unreal Engine
Design
Blender
Maya
Side's real estate brokerage platform empowers top-producing agents to own their own companies without the burden of operating a brokerage.
HQ: San Francisco, United States • PropTech • Real Estate • Real Estate Brokerage • 1001-5000 employees
São Paulo • Remote (LATAM) • Contractor
Unity
Unreal Engine
Design
3ds Max
Maya
Middle • 3+ years exp • São Paulo • Remote (LATAM) • Contractor • Middle
Python
AI/ML
Ray
Game Dev
Unity
Unreal Engine
Houdini
Shader Graph
Design
Blender
Maya
Substance 3D Painter
ZBrush
Middle • 3+ years exp • São Paulo • Remote (LATAM) • Contractor • Middle
Unity
Unreal Engine
Design
Blender
Maya
DeepAR is a technology company that builds AR infrastructure for digital product teams. Businesses of every size - from startups to public companies - use our software to provide world class AR experiences to billions of users around the world.
Zagreb • London • Virtual & Augmented Reality • AR & VR • Machine Learning • 51-200 employees
≈ $90k – $159k per year (Estimated) • Senior • 5+ years exp • Remote (United Kingdom) • Bachelor's Degree • Full-Time • Senior
Unity
Unreal Engine
Design
Blender
Maya
Salary range
| Seniority |
Jobs |
25% |
Median |
75% |
| All levels |
15 |
$71K |
$97K |
$117K |
Few employers in this selection publish pay, so these figures are Alion estimates built from comparable listings by role, level and country. Gross annual, converted to USD.
The market right now
Alion currently lists 41 open Remote Maya jobs from 17 companies. 4 of them were posted or refreshed in the last seven days. 13 of the employers have posted something in the last three months, which is the pool worth watching if you are starting a search now. Every listing links straight to the employer, so you apply on their own board rather than through an intermediary.
What these roles pay
Most employers in this selection do not publish a figure, so the range below is Alion's own estimate, derived from 15 comparable listings priced by role, level and country. Across them the middle half of the market sits between $71K and $117K a year, with a median of $97K. Figures are gross annual amounts converted to US dollars, so roles in different currencies stay comparable.
Where the work is
The largest concentrations of these roles are Poland (4), Romania (4), France (3), Netherlands (2), and Serbia (2). 100% of the listings are fully remote, so a large part of this market is open to you regardless of where you live.
Who is hiring
The employers with the most open Remote Maya jobs right now are Sperasoft (9), Side (7), People Can Fly (5), Voodoo (3), Sawhorse Productions (3), and Keywords Studios (3). Each company page on Alion carries its size, funding stage, tech stack and every other position it has open, so you can judge the employer before you spend an evening on the application.
What employers ask for
Reading across the current listings, the tools that come up most often are Maya (41), Blender (30), Unreal Engine (28), 3ds Max (22), Unity (18), Adobe Photoshop (15), Substance 3D Painter (15), and ZBrush (13). The counts are how many of these openings name each one, which is a better guide to what is actually being hired for than a generic skills list.
Relocation, visas and equity
Of the current Remote Maya jobs, 1 offers a relocation package and 1 includes equity. These are filters on the list above, so you can narrow it to the ones that make a move possible for you.