4Game tech stack

4Game builds mostly with 1C, PowerShell. Its stack also includes Active Directory, Windows. Active Directory is named in 2 of the 3 job postings 4Game published in the last 12 months (67%). Counted by Alion from the job postings of 4Game, updated Oct 1, 2026.

Source: Alion Coverage: the company's job postings of the last 12 months Oct 1, 2026
Technologies in use
23
Postings analysed
3
Open now
1
Modernity
66 /100

What programming languages does 4Game use?

1C is named in 33% of job postings at 4Game, followed by PowerShell (33%).

1C 1 33% optional · since Aug 2026
PowerShell 1 33% optional · since Aug 2026

What cloud and platforms does 4Game use?

Active Directory is named in 67% of job postings at 4Game, followed by Windows (67%), Figma (33%), Windows Server (33%).

Active Directory 2 67% required in 100% · 1 open now · since Aug 2026
Windows 2 67% required in 100% · 1 open now · since Aug 2026
Figma 1 33% required in 100% · since Aug 2026
Windows Server 1 33% required in 100% · 1 open now · since Aug 2026
Amazon S3 1 33% optional · 1 open now · since Aug 2026
Grafana 1 33% optional · 1 open now · since Aug 2026
VMWare 1 33% optional · since Aug 2026

What developer tools does 4Game use?

Proxmox VE is named in 67% of job postings at 4Game, followed by Zabbix (67%), Adobe Photoshop (33%), Hyper-V (33%).

Proxmox VE 2 67% optional · 1 open now · since Aug 2026
Zabbix 2 67% optional · 1 open now · since Aug 2026
Adobe Photoshop 1 33% required in 100% · since Aug 2026
Hyper-V 1 33% optional · since Aug 2026
Kaspersky 1 33% optional · since Aug 2026
Prometheus 1 33% optional · since Aug 2026
VictoriaMetrics 1 33% optional · 1 open now · since Aug 2026
КриптоПро 1 33% optional · since Aug 2026

Which engineering practices does 4Game ask for?

DNS is named in 67% of job postings at 4Game, followed by TCP/IP (67%), DHCP (33%), SLI/SLO/SLA (33%).

DNS 2 67% required in 100% · 1 open now · since Aug 2026
TCP/IP 2 67% required in 100% · 1 open now · since Aug 2026
DHCP 1 33% required in 100% · 1 open now · since Aug 2026
SLI/SLO/SLA 1 33% required in 100% · 1 open now · since Aug 2026
VLAN 1 33% required in 100% · 1 open now · since Aug 2026
VPN 1 33% optional · since Aug 2026

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How modern is the 4Game stack?

Modern 66/100

4Game scores 66 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

Questions about the 4Game tech stack

What programming languages does 4Game use?

The languages named in 4Game job postings are 1C (33%), PowerShell (33%), as a share of the 3 postings of the last 12 months.

Does 4Game use Active Directory?

Yes. Active Directory is named in 2 of 3 job postings (67%) and required in 2 of them.

What cloud and platforms does 4Game use?

The cloud and platforms named in 4Game job postings are Active Directory (2), Windows (2), Figma (1) (postings in brackets).

Is the 4Game tech stack changing?

No new technology has appeared in 4Game job postings in the last six months.

How modern is the 4Game tech stack?

4Game scores 66 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

How does Alion know the 4Game tech stack?

Alion reads every job posting 4Game publishes and tags the technologies each one names. The figures on this page count the 3 postings of the last 12 months and were updated on Oct 1, 2026.

Method and citation

Alion reads every job posting the company publishes and tags the technologies each one names. Shares count the postings of the last 12 months, open and closed; the company's own products are counted apart. How we count

Alion, "4Game tech stack: 23 technologies from 3 job postings", as of Oct 1, 2026. https://alion.io/company/4game-2/technologies

Licence: CC BY-SA 4.0JSON