Overview
News
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials

How Cloud Imperium Games hires

Truth index
B 70/100
Median time to fill
60 days
Ghost roles
42%
Stale roles
0%
Reposted roles
0%

Cloud Imperium Games scores B on the Alion truth index (A is best, E worst), measured over 33 open roles re-checked against its own hiring board: 42% look like ghost listings, 0% have gone stale and 0% are the same role posted again. Its roles close in a median of 60 days. It measures how much of what this employer publishes turns into a real, finite search - not the employer as a workplace. How the index is computed

Visa sponsorship

  • United Kingdom · Licensed UK visa sponsor (Senior or Specialist Worker, Skilled Worker)

Visa details by country

Overview

Cloud Imperium Games is an independent video game developer building Star Citizen, a crowdfunded multiplayer space simulation with a persistent universe, and Squadron 42, a story-driven single-player game set in the same universe. Founded in 2012 in Austin, Texas by Chris Roberts, it has passed one billion dollars in community funding and employs more than 1,000 people across studios including Manchester in the UK and Montreal, where its Turbulent studio merged into the company in 2023. It hires gameplay, AI, graphics, tools, animation and UI programmers, level and mission designers, DevOps engineers, and brand, campaign and social media managers.

News

News cloudimperiumgames.com 3 years ago
Cloud Imperium Financials for 2021
CIG's Chief Financial Officer Presents Our Accounting for the 2021 Financial Year
Read more
Report
News cloudimperiumgames.com 8 years ago
Squadron 42: The Road to Release, Financials and New Partners
Now that we've wrapped up the Anniversary Event, I wanted to give you all a couple updates.
Read more
Report

Tech stack

Technologies named in job postings at Cloud Imperium Games over the last 12 months, by layer, with the share of postings for each.
Technologies in use
44
Postings analysed
23
Stack modernity
71/100AI adopter
Languages
C++30%
Python22%
C#4%
PowerShell4%
Frameworks & libraries
CryEngine4%
Qt4%
Unity4%
Unreal Engine4%
Cloud & platforms
Windows13%
AWS9%
Azure9%
GCP9%
AI & ML
Claude9%
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Full Cloud Imperium Games tech stack 44 technologies · by team · pay by technology · changes · similar stacks

People

Erin David Roberts
Directors
Christopher Roberts
Directors
Names and roles come from public filings, company registers and the company's own site. Is this you? Correct or remove · How we handle this data

Growth

Hiring Momentum
37/100
Slowing
Open positions
33
2 opened / 7 closed in 30 days
Median time-to-fill
47 days
faster than 28% of the market
ATS activity
Every ~2 days
10/26/2026
Hiring Dynamics 0%
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Marketing
27% ▲
Games
23% ▲
QA
8% ▲
Design
8% ▼
Industrial Engineering
8% ▲
AI/ML
4% ▲
Activity Timeline
Added Blender to stack Sep 2026
Added VPN to stack Sep 2026
Added OSPF to stack Sep 2026
Added BGP to stack Sep 2026
Added Windows to stack Sep 2026
Added Active Directory to stack Sep 2026
Added Linux to stack Sep 2026
Added Agile to stack Sep 2026
+6 jobs in a week Sep 2026

Offices

Where the company hires and what each office is for
Cities
4
Hiring now
4
Countries
4
Busiest office
Manchester
Loading the map
Headquarters Builds here Office with open vacancies Tap a pin for the office
Manchester United Kingdom
Regional office
Manchester
24 open roles 17 posted in 90 days 67% engineering 500-1000 est. staff
hires for Games, Marketing, Industrial Engineering
seen since Sep 2024 job postings
Montreal Canada
Engineering / R&D
Montreal
9 open roles 6 posted in 90 days 78% engineering 50-200 est. staff
hires for Backend, Games, DevOps
seen since Oct 2025 job postings
Frankfurt am Main Germany
Regional office
Frankfurt
3 open roles 2 posted in 90 days 67% engineering 10-50 est. staff
hires for AI/ML, Communications
seen since Jan 2023 job postings
Austin United States
Austin
1 open roles 1 posted in 90 days 10-50 est. staff
hires for Marketing
seen since Feb 2026 job postings

Jobs

≈ $87k – $155k per year (Estimated) • In office • Full-Time • Manchester
C++
Qt
AI/ML
llama.cpp
LocalAI
Machine Learning
Apply
≈ $53k – $108k per year (Estimated) • In office • Full-Time • Montreal
Adobe Photoshop
3ds Max
Blender
Maya
ZBrush
Substance 3D Painter
Apply
≈ $55k – $138k per year (Estimated) • In office • Full-Time • Manchester
Apply
≈ $53k – $134k per year (Estimated) • In office • Full-Time • Montreal
Apply
≈ $50k – $110k per year (Estimated) • In office • Full-Time • Montreal
Apply
≈ $57k – $143k per year (Estimated) • In office • Full-Time • Manchester
C++
Apply
In office • Full-Time • Manchester
Python
Maya
Apply
≈ $67k – $120k per year (Estimated) • In office • Full-Time • 5+ years exp • Montreal
Python
C++
Windows
Apply
≈ $53k – $133k per year (Estimated) • In office • Full-Time • Manchester
Houdini
Design
3ds Max
Adobe After Effects
Apply
≈ $44k – $125k per year (Estimated) • In office • Full-Time • Manchester
Houdini
Design
3ds Max
Adobe After Effects
Apply
≈ $92k – $163k per year (Estimated) • In office • Full-Time • Manchester
C++
AI Agents
Apply
≈ $57k – $143k per year (Estimated) • In office • Full-Time • Manchester
C++
Apply