Sakura Games tech stack

Sakura Games builds mostly with C#, HLSL, ShaderLab. Its stack also includes Unity, AWS, Apache Kafka, MS SQL. C# is named in 4 of the 6 job postings Sakura Games published in the last 12 months (67%). Counted by Alion from the job postings of Sakura Games, updated Oct 3, 2026.

Source: Alion Coverage: the company's job postings of the last 12 months Oct 3, 2026
Technologies in use
38
Postings analysed
6
Open now
2
Modernity
65 /100

What programming languages does Sakura Games use?

C# is named in 67% of job postings at Sakura Games, followed by HLSL (33%), ShaderLab (33%).

C# 4 67% required in 50% · 1 open now · since Sep 2026
HLSL 2 33% optional · since Sep 2026
ShaderLab 2 33% optional · since Sep 2026

What frameworks and libraries does Sakura Games use?

Unity is named in 67% of job postings at Sakura Games, followed by ASP.NET Core (33%), gRPC for .NET (33%).

Unity 4 67% required in 100% · 1 open now · since Sep 2026
ASP.NET Core 2 33% required in 100% · 1 open now · since Sep 2026
gRPC for .NET 2 33% required in 100% · 1 open now · since Sep 2026

What databases does Sakura Games use?

MS SQL is named in 33% of job postings at Sakura Games, followed by PostgreSQL (33%), Redis (33%).

MS SQL 2 33% required in 100% · 1 open now · since Sep 2026
PostgreSQL 2 33% required in 100% · 1 open now · since Sep 2026
Redis 2 33% required in 100% · 1 open now · since Sep 2026

What cloud and platforms does Sakura Games use?

AWS is named in 33% of job postings at Sakura Games, followed by Apache Kafka (33%), Azure (33%), GCP (33%).

AWS 2 33% required in 100% · 1 open now · since Sep 2026
Apache Kafka 2 33% required in 100% · 1 open now · since Sep 2026
Azure 2 33% required in 100% · 1 open now · since Sep 2026
GCP 2 33% required in 100% · 1 open now · since Sep 2026
GitHub Actions 2 33% required in 100% · 1 open now · since Sep 2026
GitLab CI 2 33% required in 100% · 1 open now · since Sep 2026
Grafana 2 33% required in 100% · 1 open now · since Sep 2026
Kubernetes 2 33% required in 100% · 1 open now · since Sep 2026
Show all (14)
NATS2
RabbitMQ2
TeamCity2
Azure PlayFab2
Epic Online Services2
GitHub2

What developer tools does Sakura Games use?

Alertmanager is named in 33% of job postings at Sakura Games, followed by Blender (33%), Docker (33%), Git (33%).

Alertmanager 2 33% required in 100% · 1 open now · since Sep 2026
Blender 2 33% required in 100% · since Sep 2026
Docker 2 33% required in 100% · 1 open now · since Sep 2026
Git 2 33% required in 100% · since Sep 2026
Maya 2 33% required in 100% · since Sep 2026
Prometheus 2 33% required in 100% · 1 open now · since Sep 2026
RenderDoc 2 33% required in 100% · since Sep 2026
Substance 3D Painter 2 33% required in 100% · since Sep 2026
Show all (13)
WebSockets2
ZBrush2
gRPC2
Shader Graph2
Rest API1

Which engineering practices does Sakura Games ask for?

CI/CD is named in 67% of job postings at Sakura Games, followed by Clean Architecture (33%).

CI/CD 4 67% required in 50% · 1 open now · since Sep 2026
Clean Architecture 2 33% required in 100% · 1 open now · since Sep 2026

What does each Sakura Games team work with?

The technologies each team's postings require most often, with the number of postings that require them.

Games

4 postings
Unity4
Blender2
Git2
Maya2
RenderDoc2
Substance 3D Painter2

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How modern is the Sakura Games stack?

Modern 65/100

Sakura Games scores 65 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

Questions about the Sakura Games tech stack

What programming languages does Sakura Games use?

The languages named in Sakura Games job postings are C# (67%), HLSL (33%), ShaderLab (33%), as a share of the 6 postings of the last 12 months.

Does Sakura Games use Unity?

Yes. Unity is named in 4 of 6 job postings (67%) and required in 4 of them.

What cloud and platforms does Sakura Games use?

The cloud and platforms named in Sakura Games job postings are AWS (2), Apache Kafka (2), Azure (2) (postings in brackets).

What skills do you need for a Games job at Sakura Games?

Games postings at Sakura Games most often require Unity (4), Blender (2), Git (2), Maya (2), out of 4 postings in the last 12 months.

Is the Sakura Games tech stack changing?

No new technology has appeared in Sakura Games job postings in the last six months.

How modern is the Sakura Games tech stack?

Sakura Games scores 65 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

How does Alion know the Sakura Games tech stack?

Alion reads every job posting Sakura Games publishes and tags the technologies each one names. The figures on this page count the 6 postings of the last 12 months and were updated on Oct 3, 2026.

Method and citation

Alion reads every job posting the company publishes and tags the technologies each one names. Shares count the postings of the last 12 months, open and closed; the company's own products are counted apart. How we count

Alion, "Sakura Games tech stack: 38 technologies from 6 job postings", as of Oct 3, 2026. https://alion.io/company/sakura-games/technologies

Licence: CC BY-SA 4.0JSON