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Salary
$52k – $130k per year (Estimated)
Location
Remote/Hybrid (Montreal, Canada)
Seniority
Senior · 5+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Behaviour Interactive (BHVR) is a major Canadian video game developer headquartered in Montreal, Quebec, founded in 1992. The company is best known as the creator and developer of the popular asymmetrical multiplayer horror game Dead by Daylight. In addition to developing its own original titles, the studio provides co-development and work-for-hire services for major international publishers and entertainment franchises.

We are looking for a Gameplay Programmer to help support our amazing horror IP, Dead By Daylight. At the heart of the Gameplay team, you will actively contribute to the creation, implementation, and optimization of the game mechanics that define the Dead by Daylight experience. Working closely with game designers, artists, animators, and QA, you will turn the creative vision into concrete, robust, and engaging features.

In this role you will:

  • Develop clear, maintainable, and well-documented code that drives engaging gameplay features.
  • Debug and optimize code at both low and high levels to ensure peak performance and quality.
  • Evaluate and communicate the potential impact of code changes to ensure smooth project progress.
  • Actively participate in code reviews, sharing feedback to elevate overall code quality.
  • Collaborate within a cross-functional team to design and implement core game features.
  • Test new features rigorously and offer suggestions for improvements and refinements.

What are we looking for :

  • Minimum of 5 years of professional programming experience, with a strong generalist gameplay skill set.
  • Experience with Unreal engine is a must.
  • Strong grasp of C++ programming and Blueprints.
  • A proactive problem-solver who thrives on solving complex technical challenges.
  • Adaptability and enthusiasm for working in a fast-paced, evolving environment.
  • Strong communication and interpersonal skills to collaborate effectively with diverse teams.

Dans ce rôle, vous devrez :

  • Développer du code clair, maintenable et bien documenté afin de soutenir des fonctionnalités de gameplay engageantes;
  • Déboguer et optimiser le code, tant à bas qu’à haut niveau, pour assurer des performances et une qualité optimales;
  • Évaluer et communiquer l’impact potentiel des changements de code afin d’assurer une progression fluide du projet;
  • Participer activement aux revues de code et partager tes retours pour améliorer la qualité globale du code;
  • Collaborer au sein d’une équipe multidisciplinaire pour concevoir et implémenter les fonctionnalités clés du jeu;
  • Tester rigoureusement les nouvelles fonctionnalités et proposer des améliorations et ajustements.

Ce que nous recherchons :

  • Un minimum de 5 ans d’expérience professionnelle en programmation, avec un solide profil généraliste en gameplay;
  • Expérience avec l'engin Unreal est un requis;
  • Excellente maîtrise du C++ et des Blueprints;
  • Une personne proactive, passionnée par la résolution de défis techniques complexes;
  • Capacité d’adaptation et enthousiasme à évoluer dans un environnement rapide et en constante évolution;
  • Excellentes compétences en communication et en relations interpersonnelles pour collaborer efficacement avec des équipes diversifiées.
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