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Salary
$88k – $188k per year (Estimated)
Location
Remote/Hybrid (Montreal, Canada)
Seniority
Senior · 5+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Behaviour Interactive (BHVR) is a major Canadian video game developer headquartered in Montreal, Quebec, founded in 1992. The company is best known as the creator and developer of the popular asymmetrical multiplayer horror game Dead by Daylight. In addition to developing its own original titles, the studio provides co-development and work-for-hire services for major international publishers and entertainment franchises.

Are you ready to help bring one of the world's most iconic live service horror games to millions of players? We're currently seeking a Release Manager to join the Dead by Daylight team.

As a Release Manager, you will play a critical role in coordinating the certification and release process for Dead by Daylight across multiple platforms. Working closely with Producers, Associate Producers, Marketing, Brand, Live Operations, and external first-party partners, you will ensure that submissions are delivered on time and meet platform requirements. You will help drive submission planning, certification activities, stakeholder communication, and process improvements while maintaining a high level of accuracy and organization in a fast-paced live service environment.

In this role you will :

  • Coordinate the submission and certification process for chapters, DLCs, game updates, and other content releases across multiple platforms, ensuring all requirements and deadlines are met.
  • Partner closely with Producers and Associate Producers to create release plans, track milestones, manage risks, and communicate release status to stakeholders.
  • Act as the primary point of contact with first-party partners for submission-related topics, managing communications and helping resolve certification issues when needed.
  • Oversee platform-specific deliverables, submission requirements, and release documentation while maintaining clear visibility on release readiness.
  • Collaborate with Producers, Associate Producers, Marketing, Brand, Live Operations, to support release planning, chapter and DLCs launches, pricing, regional availability, and launch activities.
  • Contribute to the creation, documentation, and continuous improvement of release management processes and best practices.

What we’re looking for:

  • 5+ years of experience in Release Management, Production, Project Coordination, Live Operations, or a related role within the video game or software industry.
  • Experience supporting software, game, DLC, or content releases through structured delivery and certification processes; experience shipping a game is strongly preferred.
  • Knowledge of first-party platforms and submission tools such as Steamworks, Microsoft Partner Center, PlayStation DevNet/FQAWeb, Nintendo portals, or Epic Online Services.
  • Experience working with collaboration and project management tools such as Jira, Confluence, Azure DevOps, SharePoint, Miro, and Microsoft 365.
  • Exceptional organizational skills, attention to detail, and the ability to manage multiple priorities simultaneously in a fast-paced live service environment.
  • Strong communication and stakeholder management skills, with the ability to collaborate effectively with internal teams and external partners.

Dans ce rôle tu devras :

  • Coordonner le processus de soumission et de certification des chapitres, DLC, mises à jour de jeu et autres lancements de contenu sur plusieurs plateformes, en veillant au respect de toutes les exigences et échéances ;
  • Collaborer étroitement avec les producteur·trice·s et producteur·trice·s associé·e·s afin d’élaborer les plans de lancement, suivre les jalons, gérer les risques et communiquer l’état d’avancement des sorties aux parties prenantes ;
  • Agir comme principal·e point de contact auprès des partenaires plateformes pour tous les sujets liés aux soumissions, en gérant les communications et en contribuant à la résolution des enjeux de certification lorsque nécessaire ;
  • Superviser les livrables propres aux différentes plateformes, les exigences de soumission et la documentation de lancement, tout en maintenant une visibilité claire sur l’état de préparation des sorties ;
  • Collaborer avec les producteur·trice·s, producteur·trice·s associé·e·s, les équipes Marketing, Marque et Opérations Live afin de soutenir la planification des sorties, les lancements de chapitres et de DLC, la tarification, la disponibilité régionale et les activités de lancement ;
  • Contribuer à la création, à la documentation et à l’amélioration continue des processus et des meilleures pratiques en gestion des lancements.

Ce que nous recherchons:

  • Plus de 5 ans d’expérience en gestion des lancements (Release Management), production, coordination de projets, opérations Live ou dans un rôle connexe au sein de l’industrie du jeu vidéo ou du logiciel ;
  • Expérience dans l’accompagnement de lancements de logiciels, de jeux, de DLC ou de contenu à travers des processus structurés de livraison et de certification ; avoir contribué à la livraison d’un jeu est un atout majeur ;
  • Connaissance des plateformes partenaires et des outils de soumission tels que Steamworks, Microsoft Partner Center, PlayStation DevNet/FQAWeb, les portails Nintendo ou Epic Online Services ;
  • Expérience avec des outils de collaboration et de gestion de projet tels que Jira, Confluence, Azure DevOps, SharePoint, Miro et Microsoft 365 ;
  • Excellentes aptitudes organisationnelles, grand souci du détail et capacité à gérer plusieurs priorités simultanément dans un environnement de service en direct (live service) en constante évolution ;
  • Solides compétences en communication et en gestion des parties prenantes, avec la capacité de collaborer efficacement avec des équipes internes et des partenaires externes.
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