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Salary
≈ $35k – $98k per year (Estimated)
Location
Remote (Poland)
Seniority
Senior · 5+ years exp

Confirmed on the employer's own hiring board on Nov 1, 2026. First seen by Alion on Sep 25, 2026.

Overview
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Impact
Profile match
Bloober Team is a Krakow video game developer founded in 2008 and specialised in psychological horror. Its catalogue includes Layers of Fear, Observer, The Medium and the remake of Silent Hill 2 made for Konami. The studio is listed on the Warsaw Stock Exchange and works with major Japanese and Western publishers.

Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.

Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.

Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.

What sets us apart?

  • Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
  • Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
  • Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
  • Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.

Currently we are looking for:

Senior Game Designer

Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!

Within this role you will be responsible for:

  • Supporting the Lead Game Designer in maintainingclear game design principles across the entire project,
  • Owning game mechanics and features and driving them through to final release,
  • Working closely with the design team on the creation and implementation of new gameplay mechanics and systems,
  • Working closely with other departments to ensure features are delivered to the highest quality,
  • Actively contributing to the improvement and design of game features,
  • Defending design decisions while remainingflexible enough to adapt to technical limitations, production schedules, and budget constraints,
  • Sharing experience with the design team, finding solutions, and providing feedback,
  • Maintaining project documentation.

Job requirements

Feel free to apply if you have:

  • Senior-level game design experience, including at least one shipped AA or AAA title as a Game Designer or Senior Game Designer,
  • 5+ years of professional experience in game development,
  • Expert understanding of game balance, economy design, core loop creation, and UI/UX principles,
  • Familiarity with Unreal Engine,
  • Ability to create and maintaincomprehensive Game Design Documents (GDDs), wikis, and feature specifications,
  • Ability to take game mechanics from prototype through to final release,
  • Ability to rapidly prototype, test, and validategameplay features,
  • Excellent written and verbal communication skills,
  • Very goodcommand of English.

It would also be great if you have:

  • Passion for the horror genre,
  • Experience working with Unreal Engine 5,
  • Proven experience in the design and development of third-person perspective games.
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