2,053,219open jobs
122,928companies
238,098added this week
Browse all
Salary
≈ $56k – $114k per year (Estimated)
Location
In office (Montreal)
Seniority
Senior · 5+ years exp

Confirmed on the employer's own hiring board on Nov 2, 2026. First seen by Alion on May 4, 2026. Cloud Chamber scores A on the Alion truth index.

Overview
Company
Impact
Profile match
Cloud Chamber is a video game studio that develops BioShock games. Its job ads cover graphics engineering, graphics programming, level design, lighting and art leadership for teams at studios in Montreal, Quebec, and Novato, California. The studio is headquartered in Montreal, Canada.

As a Senior Graphics Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You’ll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life.

What You’ll Do:

  • Execute creative technical solutions based on concept art and art direction. 
  • Translate Art direction into rendering code, shaders and systems. 
  • Create new tools and efficient pipelines for content production. 
  • Debug visual and performance issues related to rendering.
  • Effectively communicate with artists towards performant solutions. 
  • Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
  • Mentor junior programmers.

What We’ll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

Skills & Experiences:

  • Bachelor’s degree in Computer Science or related discipline.
  • 5+ years industry or related experience.
  • Experience shipping at least one AAA console and/or PC game.
  • Previous experience working in a senior role as a Graphics or Rendering Programmer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
  • Experience using graphics debugging tools and performance profiling.
  • Strong understanding and familiarity with current Unreal Engine technology desired.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.

Who You Are:

  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:

This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
2,053,219 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Montreal
Senior UI Artist 5 days ago
≈ $58k – $118k per year (Estimated) · Hybrid · Full-Time · 5+ years exp · Burnaby
C++
Game Dev
Unreal Engine
Design
Figma
Apply
$57k – $64k per year · Remote (Canada) · Contractor · 4+ years exp · Vancouver
Game Dev
Unreal Engine
Apply
≈ $57k – $116k per year (Estimated) · In office · 5+ years exp · Montreal
Game Dev
Unreal Engine
Design
Maya
Apply
≈ $64k – $131k per year (Estimated) · In office · Vancouver
Game Dev
Substance 3D Designer
Marmoset Toolbag
Design
Adobe Photoshop
Blender
Maya
Apply
≈ $55k – $112k per year (Estimated) · In office · 5+ years exp · Montreal
Game Dev
Unreal Engine
Design
Maya
Apply
$99k – $160k per year · Hybrid · Nationals only · Full-Time · 2+ years exp · Bachelor's Degree · Indianapolis
Python
C++
MATLAB
Visual Basic
SpaceTech
ANSYS
GD&T
FMEA
Apply
$106k – $145k per year · In office · Full-Time · 2+ years exp · Bachelor's Degree · Centennial · Louisville
Python
C++
DevOps
CI/CD
Git
Management
Agile
Scrum
Kanban
UML
SpaceTech
CCSDS
SysML
Apply
≈ $36k – $71k per year (Estimated) · In office · Part-Time · Gratkorn
Python
Java
C#
C++
C++
LLVM
DevOps
Jenkins
Git
Apply
≈ $36k – $72k per year (Estimated) · In office · Part-Time · Gratkorn
Python
Java
Rust
C#
C++
C++
LLVM
DevOps
Jenkins
Git
Apply
$225k – $235k per year · Remote (United States) · 4+ years exp · Bachelor's Degree · San Francisco
Go
Java
Kotlin
C++
Scala
Databases
PostgreSQL
Oracle
Cassandra
DynamoDB
AI/ML
Machine Learning
DevOps
Azure
AWS
Management
Agile
Apply
Lead Lighting Artist 28 days ago
≈ $55k – $139k per year (Estimated) · In office · 7+ years exp · Montreal
Game Dev
Unreal Engine
Lumen
Apply
Lead Level Artist 28 days ago
≈ $50k – $125k per year (Estimated) · In office · 7+ years exp · Montreal
Design
Adobe Photoshop
Maya
ZBrush
Apply
Gameplay Engineer 28 days ago
In office · 3+ years exp · Montreal
C++
Game Dev
Unreal Engine
Apply
Lead Lighting Artist 11 days ago
$150k – $180k per year · Equity · In office · 7+ years exp · Novato
Game Dev
Unreal Engine
Lumen
Apply
Lead Level Artist 11 days ago
$125k – $186k per year · Equity · In office · 7+ years exp · Novato
Design
Adobe Photoshop
Maya
ZBrush
Apply
In office · Full-Time · 2+ years exp · Bachelor's Degree · Montreal
Apply
$47k – $61k per year · In office · Bachelor's Degree · Montreal
Apply
In office · Full-Time · Montreal
Apply
In office · Full-Time · Montreal
Apply
Concepteur.trice FPGA 3 hours ago
In office · Full-Time · 5+ years exp · High School Diploma · Montreal
Verilog
SystemVerilog
VHDL
Chips/EDA
Altium Designer
Xilinx Vivado
Apply
See all jobs
This is one of many
2,053,219 more open roles from verified company boards, updated every day.