1,979,292open jobs
116,735companies
253,610added this week
Browse all
Salary
≈ $29k – $78k per year (Estimated)
Location
In office (Shanghai)
Seniority
Senior · 5+ years exp

Confirmed on the employer's own hiring board on Oct 25, 2026. First seen by Alion on Sep 26, 2026.

Overview
Company
Impact
Profile match
Electronic Arts is an American video game publisher founded in 1982 by Trip Hawkins that develops and publishes games for consoles, PCs and mobile devices. Its franchises include EA SPORTS FC, Madden NFL, The Sims, Battlefield and Apex Legends, built by studios such as EA Vancouver, Maxis, DICE and Respawn, and it earns much of its revenue from live services and in-game content. The company is headquartered in Redwood City, California, United States.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Studio: Create APAC

EA Create APAC is a highly-engaged content creation team within EA Worldwide Studios. We are creatively motivated and focused on high-end visual production across multiple genres and art styles. Working with our game team partners around the world, we share a unified experience with creating amazing experiences and industry-leading visuals. We are looking for pioneers who cut new paths and conquer challenges in our fast-growing future.

Roles and responsibilities:

You will lead the level artist to deliver the final visual of MP maps for an EA franchise.

Working with the team, you will brainstorm and pitch the direction, prove the concept and execute on the delivery. You are responsible for the making the commitment and completing the commitment.

You will communicate closely with project leadership and craft leadership, to make sure we are always aligned with game design of the overall product.

You will report to APAC studio leadership.

  • Documenting the skills required for level art experience, training and helping the level art team grow
  • Bring levels through every phase of development from concept to polish
  • Proactively communicate with all stakeholders to ensure a high quality of work
  • Document level design intentions to provide a clear and accessible resource for the team
  • Identify and address potential risks, dependencies & constraints related to level design with other departments while maintaining AAA quality
  • Incorporate feedback from research and playtest data to achieve an excellent multiplayer experience
  • Provide and solicit feedback in a graceful, constructive manner, with suggestions and solutions for improvement to the game editor, processes and project

Qualifications

You shipped at least one AAA title, have 5+ years experience in level art and:

  • Experience in multiplayer shooter games as a level artist and/or an avid player
  • Strong layout and environment creation skills
  • Familiarity with advanced game engine
  • Work with partners to implement upon a vision
  • Comfort and capability in creative and technical design discussions
  • Interest in the environmental aesthetics
  • Break down tasks and work with production to produce estimates and priorities.
  • Work well in a multidisciplinary team, spanning artists, programmers, and designers.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
1,979,292 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Recommended for you based on this role

Games
Similar stack
Same company
Shanghai
$22k – $32k per year • In office • Full-Time • 3+ years exp • Shenzhen
Apply
$36k – $45k per year • In office • Full-Time • 3+ years exp • Shanghai
Apply
$14k – $27k per year • In office • Full-Time • 3+ years exp • Qingdao
Apply
$36k – $90k per year • In office • Full-Time • 3+ years exp • Beijing
Apply
$18k – $27k per year • In office • Full-Time • 5+ years exp • Hangzhou
Apply
≈ $29k – $78k per year (Estimated) • In office • 5+ years exp • Bachelor's Degree • Shanghai
Python
C#
C++
Lua
DevOps
Git
Game Dev
Unity
Unreal Engine
HLSL
GLSL
Design
Blender
Maya
Apply
In office • 2+ years exp • Vancouver
Game Dev
Unity
Unreal Engine
Design
Adobe Photoshop
Maya
ZBrush
Substance 3D Painter
Apply
≈ $62k – $123k per year (Estimated) • In office • 8+ years exp • Vancouver
Python
SQL
C#
Lua
AI/ML
AI Agents
LLM
LLM Guardrails
DevOps
CI/CD
Jenkins
Git
GitLab
Game Dev
Godot
Unity
Design
Figma
Management
Miro
Apply
≈ $62k – $123k per year (Estimated) • In office • 6+ years exp • Bachelor's Degree • Vancouver
Python
C#
C++
AI/ML
Machine Learning
Game Dev
Unity
Houdini
Design
Maya
Apply
Hybrid • 2+ years exp • Bucharest
Design
Maya
Management
Jira
Apply
In office • Full-Time • 2+ years exp • Shanghai
Apply
≈ $32k – $84k per year (Estimated) • In office • Full-Time • Shanghai
C++
Assembly
Assembly
WinDbg
Apply
$50k – $58k per year • In office • Full-Time • Bachelor's Degree • Shanghai
Apply
Product Manager_MA 12 hours ago
≈ $29k – $62k per year (Estimated) • In office • Full-Time • Bachelor's Degree • Shanghai
Apply
≈ $32k – $75k per year (Estimated) • In office • Full-Time • 5+ years exp • Bachelor's Degree • Shanghai
SpaceTech
FMEA
MedTech
Verification & Validation
Apply
See all jobs
This is one of many
1,979,292 more open roles from verified company boards, updated every day.