Salary
$125k – $170k per year
Location
In office (Boston)
Seniority
Senior · 7+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
FieldAI is a robotics company that builds embodied AI and autonomy software, marketed as a general-purpose robot brain, that lets mobile robots operate safely in unstructured real-world environments, headquartered in Irvine, California. Founded in 2023 by a team with backgrounds at NASA JPL, DeepMind, Tesla, NVIDIA and Amazon, it reports production deployments on three continents for customers in construction, energy, manufacturing, mining and federal markets. Its openings are mostly for robotics autonomy, perception and mapping engineers, machine learning and ML platform engineers, embedded, electrical and mechanical hardware engineers and infrastructure software roles.
FieldAI is seeking passionate engineers to play a vital role in the development of multi-robot simulation and fleet orchestration. You will work with a focused team in a fast-paced environment to build simulation environments where robots operate, coordinate, and adapt together in realistic scenes, enabling the company to develop and validate fleet orchestration strategies at scale before deployment. The ideal candidate will have a solid understanding of robotics simulation and multiagent fundamentals along with the practical skills to deliver high-quality, maintainable code on a small, focused team.
What You Will Get To Do
- Architect high-fidelity multi-robot simulation scenes (terrain, sensors, dynamic obstacles) and scale from single-agent tests to fleet scenarios.
- Integrate physics, perception, and comms models so agents behave realistically at fleet scale.
- Implement and evaluate fleet-level task allocation, coordination, and planning inside simulation.
- Build declarative mission tooling to run thousands of orchestration experiments and profile performance across latency, heterogeneity, and environment complexity.
- Calibrate simulation to real-world telemetry with field teams and reduce the sim-to-real gap.
- Build domain randomization, scenario generation, and automated regression/benchmark gates for fleet orchestration releases.
- Design logging, metrics, and visualization so every run yields actionable data and fleet KPIs (throughput, collisions, comms overhead, idle time).
- Maintain reproducible experiment infrastructure with versioned scenes, configs, and results.
- Partner with perception, planning, learning, DevOps, and infrastructure teams to run large-scale simulation and raise standards for fidelity, coverage, and release quality.
What You Bring
- MS or PhD in Computer Science, Robotics, Aerospace, or a related field (or equivalent industry experience).
- 7+ years hands-on experience building simulation environments for robotics or autonomous systems.
- Proficiency in Python and C++; comfort reading and extending large codebases.
- Working knowledge of robotics simulation engines (e.g., MuJoCo, NVIDIA Isaac Sim, Genesis).
- Experience with multi-robot or multi-agent systems: task allocation, distributed planning, swarm coordination, or fleet management.
- Familiarity with standard robotics middleware.
- Strong problem-solving skills and ability to thrive in fast-paced, interdisciplinary teams.
- Ability to translate research into practical, field-deployable systems.
What Will Set You Apart
- Publications or open-source contributions in multiagent systems, multi-robot planning, or fleet coordination (ICRA, RSS, IROS, AAMAS, CoRL).
- Experience with domain randomization, synthetic data generation, or sim-to-real transfer at scale.
- Background in distributed systems or cloud-based simulation orchestration.
- Hands-on work with real robot fleets in field environments (e.g., construction, mining, logistics, defense).Contributions to open-source robotics or simulation frameworks.
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