Nintendo tech stack

Nintendo builds mostly with C++, Python, C#, JavaScript. Its stack also includes Linux, Windows, Unity, MySQL. C++ is named in 13 of the 35 job postings Nintendo published in the last 12 months (37%). Counted by Alion from the job postings of Nintendo, updated Oct 1, 2026.

Source: Alion Coverage: the company's job postings of the last 12 months Oct 1, 2026
Technologies in use
79
Postings analysed
35
Open now
21
Modernity
65 /100
New in 6 months
8

What programming languages does Nintendo use?

C++ is named in 37% of job postings at Nintendo, followed by Python (26%), C# (20%), JavaScript (14%).

C++ 13 37% required in 100% · 9 open now · since Jan 2026
Python 9 26% required in 100% · 3 open now · since Jan 2026
C# 7 20% required in 100% · 4 open now · since Jan 2026
JavaScript 5 14% required in 100% · 2 open now · since Jul 2026
SQL 3 9% required in 100% · 1 open now · since Aug 2026
Bash 2 6% required in 100% · 2 open now · since Sep 2026
Go 1 3% required in 100% · 1 open now · since Jul 2026
Java 1 3% required in 100% · since Apr 2026
Show all (11)
PowerShell1
TypeScript1
Node JS1

What frameworks and libraries does Nintendo use?

Unity is named in 11% of job postings at Nintendo, followed by Next.js (3%), PyTorch (3%), PyTorch C++ (3%).

Unity 4 11% required in 75% · 2 open now · since Jun 2026
Next.js 1 3% required in 100% · 1 open now · since Sep 2026
PyTorch 1 3% required in 100% · since Jan 2026
PyTorch C++ 1 3% required in 100% · since Jan 2026
React.js 1 3% required in 100% · 1 open now · since Sep 2026
Spring Boot 1 3% required in 100% · since Apr 2026
TensorFlow 1 3% required in 100% · since Jan 2026
TensorFlow C++ 1 3% required in 100% · since Jan 2026
Show all (9)
Unreal Engine1

What databases does Nintendo use?

MySQL is named in 6% of job postings at Nintendo, followed by DynamoDB (3%).

MySQL 2 6% required in 100% · since Apr 2026
DynamoDB 1 3% required in 100% · since Apr 2026

What cloud and platforms does Nintendo use?

Linux is named in 20% of job postings at Nintendo, followed by Windows (17%), AWS (14%), Tableau (11%).

Linux 7 20% required in 100% · 4 open now · since Jul 2026
Windows 6 17% required in 100% · 4 open now · since Jul 2026
AWS 5 14% required in 100% · 2 open now · since Apr 2026
Tableau 4 11% required in 100% · 3 open now · since Mar 2026
Kubernetes 4 11% required in 50% · 2 open now · since Apr 2026
Amazon ECS 3 9% required in 100% · 1 open now · since Apr 2026
Amazon EKS 2 6% required in 100% · 1 open now · since Sep 2026
Amazon S3 2 6% required in 100% · 1 open now · since Sep 2026
Show all (21)
Azure2
GitHub Actions2
Power BI2
RTOS2
AWS Lambda1
Amazon EC21
GCP1
GitLab CI1
Istio1
Linkerd1
Fastly1
Figma1
Sentry1

What developer tools does Nintendo use?

Kong is named in 14% of job postings at Nintendo, followed by Terraform (11%), Git (9%), CloudFormation (6%).

Kong 5 14% required in 100% · 2 open now · since Apr 2026
Terraform 4 11% required in 100% · 2 open now · since Apr 2026
Git 3 9% required in 100% · 1 open now · since Jan 2026
CloudFormation 2 6% required in 100% · 1 open now · since Sep 2026
Docker 2 6% required in 100% · 1 open now · since Apr 2026
GraphQL 2 6% required in 100% · 1 open now · since Sep 2026
Microsoft Excel 2 6% required in 100% · 1 open now · since Aug 2026
Rest API 2 6% required in 100% · 1 open now · since Sep 2026
Show all (24)
ArgoCD1
Calico1
Cilium1
Envoy1
FluxCD1
Gateway API1
Helm1
Kustomize1
Puppet1
SolidWorks1
Spinnaker1
Tcpdump1
Wireshark1
containerd1
kubeadm1
kubectl1

Which engineering practices does Nintendo ask for?

CI/CD is named in 14% of job postings at Nintendo, followed by TCP/IP (6%), Machine Learning (6%), AI Agents (3%).

CI/CD 5 14% required in 80% · 2 open now · since Apr 2026
TCP/IP 2 6% required in 100% · 2 open now · since Jul 2026
Machine Learning 2 6% optional · since Jul 2026
AI Agents 1 3% required in 100% · 1 open now · since Apr 2026
BGP 1 3% required in 100% · 1 open now · since Jul 2026
Configuration Management 1 3% required in 100% · 1 open now · since Jul 2026
DHCP 1 3% required in 100% · 1 open now · since Jul 2026
DNS 1 3% required in 100% · 1 open now · since Jul 2026
Show all (12)
GitOps1
Multimodal AI1
Service Mesh1
eBPF1

What does each Nintendo team work with?

The technologies each team's postings require most often, with the number of postings that require them.

Backend

6 postings
C++3
AWS2
GraphQL2
JavaScript2
Kong2
MySQL2

Games

5 postings
Unity3
C#2
C++2

QA

3 postings
C++3
Linux3
Windows3
Kong2
Python2

DevOps

3 postings
Linux3
Windows3
AWS2
Azure2
Bash2
Python2

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How much does Nintendo pay by technology?

Median stated pay of the postings that name each technology, against the median of all Nintendo postings with stated pay: $214k across 20 postings.

TechnologyPostings with payMedianvs company median
C++6$243k+13%
Python6$165k−23%

How is the Nintendo stack changing?

Read from the dates of the postings themselves: a technology is new when the first posting that names it appeared in the last six months, rising or falling when its share of postings moved between the last two quarters.

First appeared
GraphQLSep 2026
Rest APISep 2026
Amazon EKSSep 2026
Amazon S3Sep 2026
BashSep 2026
CloudFormationSep 2026
SQLAug 2026
Microsoft ExcelAug 2026

How modern is the Nintendo stack?

Modern 65/100

Nintendo scores 65 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

How common is the Nintendo stack in its industry?

Share of the 205 companies in the same industries, whose stack Alion knows, that use each technology.

C++22%
Python39%
C#16%
Linux28%
Windows24%
AWS24%
JavaScript32%
Kubernetes20%
Tableau16%
Unity6%

What sets Nintendo apart

Amazon ECS4%

Questions about the Nintendo tech stack

What programming languages does Nintendo use?

The languages named in Nintendo job postings are C++ (37%), Python (26%), C# (20%), JavaScript (14%), SQL (9%), as a share of the 35 postings of the last 12 months.

Does Nintendo use Unity?

Yes. Unity is named in 4 of 35 job postings (11%) and required in 3 of them.

What cloud and platforms does Nintendo use?

The cloud and platforms named in Nintendo job postings are Linux (7), Windows (6), AWS (5) (postings in brackets).

What skills do you need for a Backend job at Nintendo?

Backend postings at Nintendo most often require C++ (3), AWS (2), GraphQL (2), JavaScript (2), out of 6 postings in the last 12 months.

Is the Nintendo tech stack changing?

Yes. GraphQL, Rest API, Amazon EKS, Amazon S3 first appeared in Nintendo job postings in the last six months.

How modern is the Nintendo tech stack?

Nintendo scores 65 out of 100 (Modern). The score averages how current each technology in the stack is and adds weight for AI adoption. AI technologies in the stack: 0; legacy ones: 0.

How does Alion know the Nintendo tech stack?

Alion reads every job posting Nintendo publishes and tags the technologies each one names. The figures on this page count the 35 postings of the last 12 months and were updated on Oct 1, 2026.

Method and citation

Alion reads every job posting the company publishes and tags the technologies each one names. Shares count the postings of the last 12 months, open and closed; the company's own products are counted apart. How we count

Alion, "Nintendo tech stack: 79 technologies from 35 job postings", as of Oct 1, 2026. https://alion.io/company/nintendo-com/technologies

Licence: CC BY-SA 4.0JSON