2,103,851open jobs
129,550companies
243,301added this week
Browse all
Salary
≈ $27k – $67k per year (Estimated)
Location
Remote (Romania)also open in Armenia, Serbia
Seniority
Staff
Employment
Full-Time

Confirmed on the employer's own hiring board on Nov 4, 2026. First seen by Alion on Aug 18, 2026. Sperasoft scores A on the Alion truth index.

Overview
Company
Impact
Profile match
Sperasoft is a video game development company that provides co-development, full-cycle game production, art and quality assurance services to game publishers and studios. Its teams work on console and PC titles, including first-person shooter projects, and hire game designers, engineers and functional testers. The company runs development centres in Poland, Armenia, Serbia and Romania and is headquartered in Warsaw, Poland.

AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.

Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meet madness, rust, and decay.

We are looking for a Lead Props/Environment 3D Artist to head our team, set a high quality bar for props and environment art, and perfectly capture the spirit of the original in modern AAA graphics.

Responsibilities:

  • Team Leadership: Lead, mentor, and inspire a team of Prop Artists, providing regular feedback and conducting performance reviews.
  • Quality Control: Ensure all assets meet the specific artistic and technical requirements of our AAA partners, maintaining a "Gold Standard" output.
  • Pipeline Management: Develop and optimize efficient modeling and texturing workflows (PBR) to meet demanding production schedules.
  • Project Oversight: Manage the distribution of tasks within the team and ensure deadlines are met across various active projects.
  • Cross-Department Collaboration: Work closely with Art Directors, Technical Artists, and Project Managers to identify potential risks and solve production bottlenecks.
  • Documentation: Create and maintain technical briefs, style guides, and best-practice documentation for the props department.

Requirements

  • Experience: 5+ years of experience in game art, with at least 2 years in a Lead or Supervisory role.
  • Portfolio: A strong portfolio demonstrating expert-level skill in creating high-quality hard-surface and organic props (please include examples of various styles).
  • Software Mastery: Expert knowledge of Maya, 3ds Max, or Blender, as well as ZBrush and the Substance Suite (Painter/Designer).
  • Engine Proficiency: Deep understanding of Unreal Engine (UE4/UE5) or proprietary AAA engines.
  • Technical Knowledge: Complete mastery of PBR workflows, UV optimization, baking, and LOD management.
  • Communication: Strong English communication skills, both written and verbal, with the ability to articulate artistic feedback clearly.
  • Adaptability: Proven ability to switch between different art styles and technical constraints without losing quality.

What We Offer:

  • Professional Diversity: The opportunity to work on multiple high-profile AAA IPs across different genres (Realistic, Sci-Fi, Stylized).
  • Stable Growth: A permanent position in a growing company with a steady pipeline of world-class projects.
  • Flexible Work: Competitive remote work options and a focus on healthy work-life balance (minimal crunch culture).
  • Community: A supportive, international team of industry veterans who value knowledge-sharing and collaboration.

Benefits

  • Competitive remuneration
  • Projects aligned with your expertise and interests
  • Collaboration with industry leaders on AAA titles
  • Professional growth opportunities
  • Flexible work arrangements
  • An environment dedicated to diversity and inclusion
Free account
Stop reading job ads. Get the ones that fit.
One free account turns this page into a shortlist built around your stack, your level and your pay.
Match on every job. Stack, seniority, pay and location, scored against your profile.
2,103,851 open roles. Read straight off company career pages, refreshed every day.
Unlimited applications. Every one you send is tracked in one place, on-site or on a company board.
3 tailored CVs a month. Rewritten for the exact job you are applying to. Included free.
Create a free account Continue with Google
Free forever. No card. Under a minute.

Your match

How well do you fit this role?
Two answers are enough for a real match. No account needed.
Check my fit
Answers stay in this browser until you create an account.

Recommended for you based on this role

Games
Similar stack
Same company
Bucharest
≈ $89k – $188k per year (Estimated) · Remote (likely United States) · Full-Time · 7+ years exp
Python
C#
Game Dev
Unity
Unreal Engine
Houdini
HLSL
Apply
≈ $88k – $186k per year (Estimated) · Remote (likely United States) · Full-Time · 6+ years exp
Game Dev
Unreal Engine
Design
Blender
Apply
Remote (Europe) · Full-Time · 7+ years exp
Apply
Remote (likely Poland) · 10+ years exp
Python
C#
Game Dev
Unity
Unreal Engine
Houdini
Substance 3D Designer
HLSL
GLSL
Unreal Niagara
Nanite
Design
3ds Max
Blender
Maya
ZBrush
Substance 3D Painter
Apply
≈ $83k – $174k per year (Estimated) · Remote (likely Poland) · 10+ years exp
C#
Lua
Analytics
Microsoft Excel
Apply
Level Artist 2 days ago
Remote (EAEU) · Saint Petersburg
Game Dev
Unity
Unreal Engine
Design
Blender
Apply
≈ $4k – $9.5k per year (Estimated) · In office · Cairo
Python
C++
AI/ML
PyTorch
Synthetic Data
CUDA
DevOps
CI/CD
Git
Docker
Game Dev
Unity
Unreal Engine
Robotics
NVIDIA Omniverse
Isaac Sim
Digital Twin
Design
Blender
SolidWorks
Apply
In office · Full-Time · Beijing
Python
TypeScript
C#
C++
AI/ML
AI Agents
Game Dev
Godot
Unreal Engine
Apply
≈ $42k – $102k per year (Estimated) · Equity · Hybrid · Full-Time · 5+ years exp · Madrid
AI/ML
YOLO
Computer Vision
Ultralytics
DevOps
GitHub
Design
Adobe Photoshop
Blender
Figma
Adobe After Effects
Cinema 4D
Apply
$358k – $368k per year · Hybrid · Full-Time · 7+ years exp · Bachelor's Degree · New York · Toronto
JavaScript
Frontend
GSAP
Three.JS
Design
Blender
Figma
Adobe After Effects
Cinema 4D
Apply
Remote (Uzbekistan) · Full-Time · Tashkent
Game Dev
Unreal Engine
Marmoset Toolbag
Design
Maya
Substance 3D Painter
Apply
Remote (Kazakhstan) · Full-Time · Astana
Game Dev
Unreal Engine
Marmoset Toolbag
Design
Maya
Substance 3D Painter
Apply
Remote (Uzbekistan) · Contractor · Tashkent
C++
Game Dev
Unreal Engine
Apply
Remote (Kazakhstan) · Contractor · Astana
C++
Game Dev
Unreal Engine
Apply
Remote (Poland) · Full-Time · Warsaw
Game Dev
Unreal Engine
Houdini
Design
Substance 3D Painter
Apply
Hybrid · Bucharest
SQL
Databases
MS SQL
Analytics
ETL/ELT
Apply
Logistics Apprentice 4 hours ago
≈ $17k – $37k per year (Estimated) · In office · Internship · Bachelor's Degree · Bucharest
Apply
In office · Internship · Bucharest
Python
JavaScript
AI/ML
AI Agents
Analytics
Informatica
Apply
Accounting Analyst 4 hours ago
In office · Full-Time · 3+ years exp · Bachelor's Degree · Bucharest
Analytics
Microsoft Excel
Apply
Back End Developer 5 hours ago
Hybrid · 3+ years exp · Bachelor's Degree · Bucharest
Java
Java
Spring Framework
Apache Tomcat
Netty
Databases
PostgreSQL
Mobile
Reactive Programming
DevOps
Rest API
WebSockets
CI/CD
Jenkins
Git
GitLab
SOAP
Management
Confluence
Jira
Agile
Apply
See all jobs
This is one of many
2,103,851 more open roles from verified company boards, updated every day.