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Salary
≈ $25k – $71k per year (Estimated)
Location
In office (Shanghai)
Seniority
Senior · 5+ years exp
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 31, 2026. First seen by Alion on Feb 9, 2026. thatgamecompany scores B on the Alion truth index.

Overview
Company
Impact
Profile match
thatgamecompany is an independent video game studio headquartered in Santa Monica, California, known for the artistic, emotionally driven games flOw, Flower and Journey and the free-to-play social adventure Sky: Children of the Light. Founded in 2006 by Jenova Chen and Kellee Santiago, it also runs a large studio in Shanghai, has had its work enter the Smithsonian permanent collection and in 2026 launched the publishing label thatgamepublisher. It hires game engine, graphics, gameplay, build and systems engineers, technical designers, character artists, producers, data analysts and brand, community and social media marketers, including interns in China, Japan and Vietnam.

Senior Gameplay Engineer

We’re looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user that exemplifies the elegance that TGC is known for.

What You’ll Do Here:

  • Limited-time events with unique and fun gameplay

  • AR/VR Motion Tracking experience enhancement

  • Evergreen feature that drives user retention and content generation

  • Social experiences that make every moment better with others

  • Design, write, debug, and refine networked gameplay systems and features

  • Iterate quickly in response to testing feedback and iterations

  • Provide technical insight and ideas regarding game design

  • Work closely with designers and back-end engineers on both real-time and asynchronous

    features

Required Skills

  • 5-7+ years of relevant programming experience in the game industry

  • Knowledge and usage of a 3D art tool such as Maya and excellent 3D Vector Math Skills

  • Experience building gameplay systems/building blocks for designers to author content

  • Excellent communication skills and the ability to understand and solve problems presented by the team

  • Responds well to feedback, criticism, and iterative design and/or continual improvement of our technology and games

  • Expert-level proficiency in C, C++ or C# and object-oriented programming

  • Have experience with scripting languages and multiple data formats (LUA, JSON etc)

  • Have MMO experience

  • Fluent in spoken English for professional communications

Preferred Skills

  • Python programming

  • Backend languages such as Go, Erlang, and/or PL/SQL

  • Systems managing persistent account data

  • Synchronous multiplayer features

  • Live service multiplayer online games

  • AR/VR development

  • Mobile games development

We look forward to meeting you.

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