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Salary
≈ $45k – $112k per year (Estimated)
Location
In office (Montreal)
Seniority
Senior
Employment
Full-Time

Confirmed on the employer's own hiring board on Oct 13, 2026. First seen by Alion on Oct 2, 2026. Ubisoft scores B on the Alion truth index.

Overview
Company
Impact
Profile match
Ubisoft is a French video game company founded in 1986 by five brothers from a family agricultural business in Brittany, and it grew into one of the largest game publishers in Europe. It owns and develops the Assassin's Creed, Far Cry, Tom Clancy, Just Dance and Rainbow Six franchises across a network of studios spanning France, Canada, Ukraine, Romania, Singapore and elsewhere, and it operates several of them as long-running live services. Headquartered near Paris and listed on Euronext, the company restructured in 2025 into subsidiary units with an investment from Tencent covering its largest franchises.

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Game Designer (Vehicles) at Ubisoft Montréal, you will design vehicle systems and mechanics for a multiplayer sandbox shooter built with Unreal Engine. The game combines player-versus-player and player-versus-environment gameplay (PvPvE). You will tune how vehicles behave to create an immersive, smooth driving experience while also contributing to other areas of game design.

What you’ll do

  • Design vehicle systems and features aligned with the game’s direction
  • Tune handling and physics, including how various surfaces and terrain affect driving
  • Balance vehicle settings in Unreal Engine to make driving feel engaging and realistic
  • Design vehicle customization so changing parts affects how vehicles drive
  • Design vehicle cameras, controls and combat features
  • Build prototypes in Unreal Engine and evaluate their results
  • Work with cross-functional teams to integrate features
  • Adapt designs to technical and production constraints and resolve issues
  • Create and maintain design documentation and improve features through iteration

What you bring to the team

  • Show experience designing vehicles included in a released game
  • Apply knowledge of vehicle handling, simulation and balancing
  • Use Unreal Engine to design and tune game features
  • Bring experience with Chaos Vehicles in Unreal Engine as an asset
  • Show interest in multiplayer games and vehicle gameplay
  • Communicate ideas clearly in writing and in conversation
  • Bring critical thinking, curiosity, resourcefulness and a collaborative approach
  • Understand the video game market and take an interest in what makes gameplay effective

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Samples of your work as files or links to your projects
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