Actively hiring
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Overview
Technologies
Salaries
Products
People
Growth
Offices
Jobs
Financials
Tech stack
Technologies named in job postings at Torpor Games over the last 12 months, by layer, with the share of postings for each.
Technologies in use
8
Postings analysed
3
Stack modernity
69/100
Languages
C#
Frameworks & libraries
Unity
Cloud & platforms
Figma
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Full Torpor Games tech stack
8 technologies · by team · pay by technology · changes · similar stacks
Growth
Hiring Momentum
23/100
Hiring freeze
Open positions
4
0 opened / 0 closed in 30 days
Median time-to-fill
81 days
faster than 17% of the market
ATS activity
Every ~4 hours
Today
Hiring Focus
The percentage next to each role is its share of the company's job openings over the last 90 days; the arrow shows the shift versus the previous period.
Games
67% ▼
Design
33% ▲
Offices
Where the company hires and what each office is for
Cities
1
Hiring now
1
Countries
1
Busiest office
Berlin
Berlin
Germany
HQ
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4 open roles 3 posted in 90 days 75% engineering 10-50 est. staff $56k Avg Salary
hires for Games, Design
Jobs
≈ $49k – $131k per year (Estimated) • Hybrid • Full-Time • 5+ years exp • Berlin
C#
Unity
Design
Blender
Maya
Figma
Apply
Apply
≈ $61k – $180k per year (Estimated) • Hybrid • Full-Time • Berlin
Miro
Notion
Apply
$51k – $56k per year • Hybrid • Full-Time • Berlin
Unity
Design
Adobe Photoshop
Figma
Management
Miro
Notion
Apply
Financials
Total raised
$2.4M
Latest round
Grant
Funding rounds
1
Funding rounds
| Round | Announced | Amount | |
|---|---|---|---|
| Grant | 2026 | $2.4M | Details |
