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Salary
$98k – $215k per year (Estimated)
Location
Remote/Hybrid (Vancouver, Canada)
Seniority
Senior · 8+ years exp
Employment
Full-Time
Overview
Company
Impact
Profile match
Roblox Corporation (NYSE: RBLX) is an immersive global online gaming and user-generated content (UGC) platform headquartered in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company operates an end-to-end 3D digital ecosystem consisting of three core components: Roblox Client (the application through which users explore virtual experiences), Roblox Studio (the proprietary toolset that allows creators and developers to build 3D worlds), and Roblox Cloud (the infrastructure that powers real-time services and multiplayer hosting).

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As Senior Software Engineer on the Avatar Animation team, you will leverage the Roblox game engine and tools to build groundbreaking experiences that push the boundaries of what is possible on the platform. Your efforts will not only help create amazing content, but more importantly, will help us highlight issues, improve and extend our animation tech, tools and pipeline for all developers. These efforts will enable our game developers to create engaging and delightful experiences for our millions of players.

We are looking for a software engineer who is passionate about animation and world class user experiences including both usability and performance.. You need to be proficient in C++ and have experience working on animation systems and tools. Prior experience with animation for games / interactive experiences is a huge plus.

You Will:

  • Help develop experiences that push the quality bar beyond what was previously thought possible on the platform
  • Analyze existing animation tech and tools and determine what is needed to meet a project's objectives
  • Author documentation on issues, improvements and feature requests for all aspects of character animation tech on Roblox
  • Work closely with gameplay engineers to implement gameplay interactions using animation tech
  • Implement innovative solutions to feature requests and collaborate with the Roblox avatar animation team on larger features
  • Have fun working with our internal content teams and community developers to improve the overall state of animation on Roblox

You Have:

  • 8+ years of experience for with knowledge of character animation, game engines and tools
  • Proficiency in C++: Strong C++ programming skills with an ability to write high quality, performant code; experience with Lua is a plus
  • Passion about interactive: You are driven to build amazing experiences with great animations for users on the platform
  • Foundation oriented mindset: You believe that strong 3D math skills and a well thought out code architecture are important
  • Performance focus: You embrace software performance considerations, with an ability to implement performant solutions for platforms including mobile
  • Personally Motivated: Self-sufficient, self-organized and able to take ownership of a project throughout its full lifecycle
  • A Team player mentality: Ability to work closely with and inspire the rest of your team while displaying excellent interpersonal and communication skills

For roles that are based at our headquarters in Vancouver, BC, Canada: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range

$230,020—$279,120 CAD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

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