ZBrush jobs hiring now at vetted startups and product companies on Alion, updated daily. Average salary around $142,297/year. Compare remote, hybrid and on-site positions with relocation and visa sponsorship. Browse and apply today.
gsc-game.com • HQ: Kyiv, Ukraine • Game Development • PC Games • Est. 1995 • Hiring 5
HQ: Kyiv, Ukraine • Game Development • PC Games • Est. 1995 • Hiring 5
GSC Game World is an independent video game developer renowned for creating popular franchises such as the S.T.A.L.K.E.R. and Cossacks series. The studio is celebrated by players worldwide for delivering deeply immersive, atmospheric gaming worlds and historically rich real-time strategy games. Its primary headquarters is located in Kyiv, Ukraine, alongside a secondary office in Prague, Czech Republic.
dneg.com • HQ: London, United Kingdom • Animation • Visual Effects (VFX) • 5000+ employees • Est. 1998 • Hiring 50, 3 new
HQ: London, United Kingdom • Animation • Visual Effects (VFX) • 5000+ employees • Est. 1998 • Hiring 50, 3 new
Headquartered in London, United Kingdom, DNEG (formerly Double Negative, operated as part of Prime Focus Group) is a global visual effects (VFX), computer animation, and creative technology studio for feature films, television, and multiplatform entertainment. Founded in 1998, the enterprise provides end-to-end post-production services, including photorealistic VFX, feature animation, 2D-to-3D stereo conversion, virtual production, and custom pipeline technology development (such as Ziva and xSTUDIO).
thatgamecompany.com • HQ: Santa Monica, United States • Gaming • 51-200 employees • Est. 2006 • Trust C • Hiring 33
HQ: Santa Monica, United States • Gaming • 51-200 employees • Est. 2006 • Trust C • Hiring 33
thatgamecompany is an independent video game studio headquartered in Santa Monica, California, known for the artistic, emotionally driven games flOw, Flower and Journey and the free-to-play social adventure Sky: Children of the Light. Founded in 2006 by Jenova Chen and Kellee Santiago, it also runs a large studio in Shanghai, has had its work enter the Smithsonian permanent collection and in 2026 launched the publishing label thatgamepublisher. It hires game engine, graphics, gameplay, build and systems engineers, technical designers, character artists, producers, data analysts and brand, community and social media marketers, including interns in China, Japan and Vietnam.
tactical-adventures.com • HQ: Paris, France • PC Games • Game Development • 11-50 employees • Est. 2018 • Hiring 3, 1 new
HQ: Paris, France • PC Games • Game Development • 11-50 employees • Est. 2018 • Hiring 3, 1 new
Tactical Adventures is a Paris video game development and publishing studio specialised in computer and tactical role-playing games. It became known for Solasta: Crown of the Magister and released the early access of Solasta II in early 2026. The studio is headquartered in Paris, France.
cdprojektred.com • HQ: Warsaw, Poland • PC Games • Game Development • 1001-5000 employees • Est. 2002 • Hiring 29, 4 new
HQ: Warsaw, Poland • PC Games • Game Development • 1001-5000 employees • Est. 2002 • Hiring 29, 4 new
CD Projekt Red is a Polish video game developer known for narrative-driven open-world role-playing games, including The Witcher series and Cyberpunk 2077. It is the development studio of CD PROJEKT S.A., listed on the Warsaw Stock Exchange, and has studios in Warsaw, Kraków, Wrocław, Boston and Vancouver, where it works on the next Witcher and Cyberpunk games. The company is headquartered in Warsaw, Poland.
ludia.com • HQ: Montreal, Canada • Game Development • Mobile Games • 51-200 employees • Est. 2007 • Hiring 9
HQ: Montreal, Canada • Game Development • Mobile Games • 51-200 employees • Est. 2007 • Hiring 9
Founded in 2007, Ludia Inc. is a Canadian video game development studio and publisher specializing in mobile digital entertainment. Headquartered in Montreal, Quebec, Canada, the company designs and distributes cross-platform games built on major global franchises, including Jurassic World, DreamWorks Dragons, and DC Comics. By integrating location-based augmented reality (AR), collectible card mechanics, and interactive storytelling into mass-appeal entertainment, the organization delivers high-engagement gaming experiences to millions of active players worldwide.
digitalextremes.com • HQ: London, Canada • Game Development • 501-1000 employees • Est. 1993 • Hiring 6
HQ: London, Canada • Game Development • 501-1000 employees • Est. 1993 • Hiring 6
Founded in 1993 by James Schmalz, Digital Extremes ranks as one of the world's top independent video game development studios. Originating with the co-creation of Epic Games' multi-million unit selling Unreal® franchise including Unreal and Unreal Tournament, Digital Extremes went on to develop Dark Sector®, BioShock® for the PlayStation®3, the BioShock 2 multiplayer campaign, and The Darkness® II. The studio has reached its greatest critical and commercial success with the free-to-play action game, Warframe®, boasting a global community of 50 million registered players on PC, PS4™, Xbox One and Nintendo Switch™.
jamcity.com • HQ: Culver City, United States • Game Development • Mobile Games • 201-500 employees • Est. 2010 • Trust B • Hiring 13
HQ: Culver City, United States • Game Development • Mobile Games • 201-500 employees • Est. 2010 • Trust B • Hiring 13
Jam City is a Los Angeles mobile game company founded in 2010 that publishes titles including Harry Potter Hogwarts Mystery and Cookie Jam. It operates studios in several countries and hires talent management, user acquisition, UI and UX design, 3D art and growth marketing staff. The company is headquartered in Culver City, California, United States.
supercell.com • HQ: Helsinki, Finland • Gaming • Mobile Games • 51-200 employees • Est. 2010 • Trust A • Hiring 31, 6 new
HQ: Helsinki, Finland • Gaming • Mobile Games • 51-200 employees • Est. 2010 • Trust A • Hiring 31, 6 new
Supercell is a Finnish mobile game developer known for free-to-play titles including Clash of Clans, Clash Royale, Brawl Stars, Hay Day and Boom Beach. Founded in 2010, the company builds its games in small independent teams and is majority owned by Tencent. It also runs studios and offices in London, Shanghai and San Francisco. The company is headquartered in Helsinki, Finland.
sonyinteractive.com • HQ: San Mateo, United States • Game Development • Console Games • Gaming Consoles • 5000+ employees • Est. 1993 • Trust A • Hiring 170, 15 new
HQ: San Mateo, United States • Game Development • Console Games • Gaming Consoles • 5000+ employees • Est. 1993 • Trust A • Hiring 170, 15 new
Sony Interactive Entertainment is the video game division of the Sony group, formed in 1993 to develop the original PlayStation and now headquartered in San Mateo, California rather than Tokyo. It designs and sells the PlayStation consoles and accessories, runs the PlayStation Network and its PlayStation Plus subscription service, and owns PlayStation Studios, a group of development studios including Naughty Dog, Insomniac Games, Guerrilla Games, Santa Monica Studio and Bungie. The business earns most of its revenue from software and network services rather than hardware, and its first-party titles are increasingly released on personal computers after a console exclusivity window.
ruffnauts.com • HQ: San Francisco, United States • Virtual & Augmented Reality • VR Gaming • Startup • Hiring 3
HQ: San Francisco, United States • Virtual & Augmented Reality • VR Gaming • Startup • Hiring 3
Ruffnauts is a virtual reality (VR) gaming title and digital media property developed by Vinci Games. The primary platform offering, Ruffnauts: Planet Pals, is a multiplayer, creature-collecting sandbox game designed for Meta Quest headsets. Combining open-world exploration, physics-driven mechanics, and action-platforming, the game allows players to explore spherical biomes, catch and evolve various creatures using "Capture Cubes," utilize interaction gadgets, and engage in sandbox battle lobbies with friends.
bhvr.com • HQ: Montreal, Canada • Console Games • PC Games • Game Development • 1001-5000 employees • Est. 1992 • Trust A • Hiring 21, 3 new
HQ: Montreal, Canada • Console Games • PC Games • Game Development • 1001-5000 employees • Est. 1992 • Trust A • Hiring 21, 3 new
Behaviour Interactive (BHVR) is a major Canadian video game developer headquartered in Montreal, Quebec, founded in 1992. The company is best known as the creator and developer of the popular asymmetrical multiplayer horror game Dead by Daylight. In addition to developing its own original titles, the studio provides co-development and work-for-hire services for major international publishers and entertainment franchises.
alibaba.com • HQ: Hangzhou, China • Logistics • E-commerce Platforms • Foundation Models • Cloud Platforms (IaaS & PaaS) • Marketplaces • 1001-5000 employees • Est. 1999 • Trust A • Hiring 2181, 249 new
HQ: Hangzhou, China • Logistics • E-commerce Platforms • Foundation Models • Cloud Platforms (IaaS & PaaS) • Marketplaces • 1001-5000 employees • Est. 1999 • Trust A • Hiring 2181, 249 new
Alibaba Group is a Chinese technology conglomerate founded in Hangzhou in 1999 by Jack Ma and seventeen colleagues, built around commerce and cloud computing. Its domestic marketplaces Taobao and Tmall handle a large share of Chinese retail, while Alibaba.com, AliExpress, Lazada and Trendyol serve cross-border and international buyers, supported by the Cainiao logistics network. Alibaba Cloud is the largest public cloud provider in Asia and develops the open-weight Qwen model family, which has become one of the most downloaded foundation model series in the world.
agbo.com • HQ: Beverly Hills, United States • Cinema • 51-200 employees • Est. 2017 • Hiring 7, 1 new
HQ: Beverly Hills, United States • Cinema • 51-200 employees • Est. 2017 • Hiring 7, 1 new
AGBO is an artist-led, Academy Award-winning Independent studio that is creating the future of entertainment while inspiring the next generation of storytellers.
mixi.co.jp • HQ: Tokyo, Japan • Mobile Games • Social Networks • Est. 1997 • Trust A • Hiring 22
HQ: Tokyo, Japan • Mobile Games • Social Networks • Est. 1997 • Trust A • Hiring 22
MIXI is a Tokyo company founded in 1997 whose social networking service defined the early Japanese web before it became a games company. Its Monster Strike title is one of the highest grossing mobile games ever released in Japan, and the group also runs sports betting, family communication apps and a professional football club. The company continues to develop communication focused products alongside entertainment.
keywordsstudios.com • HQ: Dublin, Ireland • Software Testing & QA • Translation Services • Game Development • 5000+ employees • Est. 1998 • IT services • Trust A • Hiring 169, 18 new
HQ: Dublin, Ireland • Software Testing & QA • Translation Services • Game Development • 5000+ employees • Est. 1998 • IT services • Trust A • Hiring 169, 18 new
Keywords Studios is an Irish company founded in 1998 that provides the outsourced services video game publishers need but rarely want to staff themselves, and it has grown into the largest such provider through more than sixty acquisitions. Its work covers game art and animation, co-development, functional and localisation testing, translation into dozens of languages, audio recording, player support and marketing services, delivered from studios across more than twenty countries. Headquartered in Dublin and taken private by EQT in 2024, it depends on the games industry's willingness to outsource, which makes publisher cost-cutting both an opportunity and a threat.
epicgames.com • HQ: Cary, United States • Developer Tools • PC Games • Game Development • 1001-5000 employees • Est. 1991 • Trust A • Hiring 99, 6 new
HQ: Cary, United States • Developer Tools • PC Games • Game Development • 1001-5000 employees • Est. 1991 • Trust A • Hiring 99, 6 new
Epic Games is an American video game and software company founded in 1991 that owns both Fortnite, one of the most played games in the world, and Unreal Engine, the real-time three-dimensional engine licensed to other studios and increasingly to film, architecture and automotive industries. It also operates the Epic Games Store, launched in 2018 with a lower commission than Steam, and it has pursued a long legal campaign against Apple and Google over app store fees. Headquartered in Cary, North Carolina and part-owned by Tencent, it is privately held and has acquired studios and tool companies including Psyonix, Quixel and 3Lateral.
cloudchamberstudios.com • HQ: Montreal, Canada • Game Development • 51-200 employees • Est. 2019 • Likely startup • Trust C • Hiring 10
HQ: Montreal, Canada • Game Development • 51-200 employees • Est. 2019 • Likely startup • Trust C • Hiring 10
Cloud Chamber is a video game studio that develops BioShock games. Its job ads cover graphics engineering, graphics programming, level design, lighting and art leadership for teams at studios in Montreal, Quebec, and Novato, California. The studio is headquartered in Montreal, Canada.
frontier.co.uk • HQ: Cambridge, United Kingdom • PC Games • Game Development • Est. 1994 • Hiring 4, 1 new
HQ: Cambridge, United Kingdom • PC Games • Game Development • Est. 1994 • Hiring 4, 1 new
Frontier Developments is a Cambridge game company founded in 1994 by David Braben, co-creator of Elite. It develops simulation and management games including Elite Dangerous, Planet Coaster and the Jurassic World Evolution series. The company is listed in London and builds titles on its own COBRA engine.