Behaviour Interactive (BHVR) is a major Canadian video game developer headquartered in Montreal, Quebec, founded in 1992. The company is best known as the creator and developer of the popular asymmetrical multiplayer horror game Dead by Daylight. In addition to developing its own original titles, the studio provides co-development and work-for-hire services for major international publishers and entertainment franchises.
Toronto • Montreal • Middlesbrough • Game Development • Gaming • Console Games
≈ $51k – $128k per year (Estimated) • Senior • 6+ years exp • Remote/Hybrid (Montreal, Canada) • Full-Time • Senior • French
≈ $49k – $123k per year (Estimated) • Senior • 6+ years exp • Remote/Hybrid (Montreal, Canada) • Full-Time • Senior
Unity
Design
Adobe Photoshop
Substance 3D Painter
ZBrush
≈ $49k – $125k per year (Estimated) • Senior • 6+ years exp • Remote/Hybrid (Montreal, Canada) • Full-Time • Senior
Shader Graph
Substance 3D Designer
Unreal Engine
Unity
Design
Adobe Photoshop
Substance 3D Painter
3Lateral is a Serbian technology company founded in 2011 and headquartered in Novi Sad. It develops digital human scanning and facial animation technology for games and film. The company is part of Epic Games.
HQ: Novi Sad, Serbia • Animation • Gaming • Media & Entertainment • 1001-5000 employees • Est. 2011
≈ $52k – $130k per year (Estimated) • Senior • In office (Montreal, Canada) • Senior
C++
Game Dev
Unreal Engine
≈ $61k – $126k per year (Estimated) • In office (Montreal, Canada)
C++
Game Dev
Unreal Engine
Design
Maya
≈ $53k – $133k per year (Estimated) • Senior • In office (Montreal, Canada) • Senior
Houdini
Unity
Unreal Engine
Design
3ds Max
Blender
Maya
Ubisoft is a leading global video game publisher and developer headquartered in France, renowned for creating immersive interactive entertainment across consoles, PC, and mobile platforms. The company maintains an extensive network of development studios worldwide responsible for iconic franchises such as Assassin’s Creed, Far Cry, Tom Clancy’s Rainbow Six, Just Dance, and Rayman.
HQ: Saint-Mandé, France • Gaming • Console Games • PC Games • Game Development • 501-1000 employees
≈ $60k – $124k per year (Estimated) • In office (Montreal, Canada) • Full-Time • Senior • English
Unreal Engine
Design
3ds Max
Maya
≈ $51k – $128k per year (Estimated) • Senior • In office (Montreal, Canada) • Full-Time • Senior • English
Unreal Engine
Design
3ds Max
Blender
Maya
≈ $51k – $128k per year (Estimated) • Senior • In office (Montreal, Canada) • Full-Time • Senior • English
3ds Max
Maya
Substance 3D Painter
ZBrush
Kabam is a prominent mobile video game developer and publisher headquartered in Vancouver, Canada. Originally founded in 2006 as Watercooler, Inc. by Kevin Chou, Michael Li, Holly Liu, and Wayne Chan, the company initially developed social network applications before pivoting into free-to-play, mid-core mobile and web gaming. Acquired by South Korean gaming giant Netmarble in 2017, Kabam specializes in developing visually rich, narrative-driven massively multiplayer online (MMO) and action role-playing games (RPGs) built on high-profile global intellectual properties.
HQ: Vancouver, Canada • Gaming • Mobile Games • Est. 2006
≈ $40k – $100k per year (Estimated) • Senior • 6+ years exp • In office (Montreal, Canada) • Bachelor's Degree • Contractor • Senior • French
C#
Node JS
C++
JavaScript
C++
DirectX
OpenGL
Mobile
Metal
DevOps
GCP
Game Dev
Unity
2K (2K Games, Inc.) is a major American video game publisher, developer, and interactive entertainment corporation headquartered in Novato, California. Founded in 2005 by Christoph Hartmann and Christophe Ramboz following Take-Two Interactive’s acquisition of Visual Concepts, 2K operates as a wholly-owned publishing label under parent company Take-Two Interactive (NASDAQ: TTWO).
HQ: Novato, United States • Gaming • Information Technology • Data & Analytics • 1001-5000 employees • Est. 2005
≈ $69k – $139k per year (Estimated) • Lead • 7+ years exp • In office (Montreal, Canada) • Internship • Staff • French • English: C1
≈ $58k – $118k per year (Estimated) • Lead • 7+ years exp • In office (Montreal, Canada) • Staff • French • English: C1
Adobe Photoshop
Maya
ZBrush
≈ $63k – $128k per year (Estimated) • Lead • 10+ years exp • In office (Montreal, Canada) • Internship • Staff • French • English: C1
Unreal Engine
Design
3ds Max
Adobe Photoshop
Maya
Substance 3D Painter
ZBrush
People Can Fly is a Warsaw video game developer founded in 2002 and known for fast-paced shooters. It created Painkiller, Bulletstorm and Outriders and co-developed Gears of War: Judgment with Epic Games. The studio is listed on the Warsaw Stock Exchange and runs additional teams in Poland, the United Kingdom, Canada and the United States.
HQ: Warsaw, Poland • Est. 2002
Junior • 2+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English: C1
Unreal Engine
Design
3ds Max
Maya
Management
Confluence
≈ $26k – $100k per year (Estimated) • Middle • 3+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English: C1
Unreal Engine
Design
3ds Max
Maya
≈ $54k – $137k per year (Estimated) • Senior • 3+ years exp • Montreal • Remote (Canada) • Full-Time • Senior • French: C1 • English
Unreal Engine
Design
3ds Max
Adobe Photoshop
Blender
Maya
ZBrush
Side's real estate brokerage platform empowers top-producing agents to own their own companies without the burden of operating a brokerage.
HQ: San Francisco, United States • PropTech • Real Estate • Real Estate Brokerage • 1001-5000 employees
≈ $73k – $185k per year (Estimated) • Senior • Fort Lauderdale • Remote (United States, Canada) • Full-Time • Senior
≈ $53k – $133k per year (Estimated) • Senior • In office (Montreal, Canada) • Contractor • Senior • French: C1
Substance 3D Designer
Unity
Unreal Engine
Design
3ds Max
Blender
Maya
Substance 3D Painter
≈ $51k – $128k per year (Estimated) • Senior • In office (Montreal, Canada) • Senior • French: C1
Unreal Engine
Design
3ds Max
Blender
Maya
NBCUniversal Careers is the official global job portal and talent acquisition hub for NBCUniversal, one of the world's leading media and entertainment enterprises. The platform connects candidates with diverse professional opportunities, internships, and early career programs across iconic brands such as Universal Pictures, NBC News, Peacock, and Universal Destinations & Experiences.
HQ: New York, United States • Film Production • Broadcasting • Media & Entertainment • 1001-5000 employees
≈ $41k – $102k per year (Estimated) • Senior • 8+ years exp • In office (Montreal, Canada) • Full-Time • Middle
C++
DevOps
Git
Game Dev
Unreal Engine
≈ $41k – $102k per year (Estimated) • Senior • 8+ years exp • In office (Montreal, Canada) • Full-Time • Middle • French: C1
C++
DevOps
Git
Game Dev
Unreal Engine
≈ $42k – $107k per year (Estimated) • Senior • In office (Montreal, Canada) • Full-Time • Middle
Blackbird Interactive is an independent Canadian video game development studio headquartered in Vancouver, British Columbia. Founded in 2007 by former Electronic Arts and Relic Entertainment veterans, the studio specializes in immersive real-time strategy (RTS) games, sci-fi simulations, and rich narrative experiences. Blackbird Interactive is best known for developing acclaimed titles within the Homeworld franchise, the space-salvage simulation game Hardspace: Shipbreaker, and co-developing major action-strategy titles such as Minecraft Legends.
Vancouver • Console Games • Gaming • Game Development • Est. 2010
$83k – $108k per year • Senior • 8+ years exp • Vancouver • Remote (Canada) • Contractor • Senior
$78k – $95k per year • Middle • 3+ years exp • Vancouver • Remote (Canada) • Bachelor's Degree • Full-Time • Middle
C++
DevOps
Git
Game Dev
Chaos Physics
Unreal Engine
≈ $26k – $100k per year (Estimated) • Middle • 3+ years exp • Canada • Remote (Canada) • Bachelor's Degree • Full-Time • Middle
C++
DevOps
Git
Game Dev
Chaos Physics
Unreal Engine
Keywords Studios is a global video game service provider offering technical, creative, and localization services to the international video game and entertainment industries. The company delivers a full spectrum of solutions, including game development, art creation, audio production, testing, localization, and player support for major game publishers and developers. Operating from dozens of studios across the world, it supports the entire life cycle of interactive media and digital content.
HQ: Dublin, Ireland • Media & Entertainment • Gaming • Game Development • 501-1000 employees
≈ $72k – $149k per year (Estimated) • Remote (United States, United Kingdom, Canada) • Bachelor's Degree • Contractor
≈ $53k – $134k per year (Estimated) • Senior • Remote (Canada) • Full-Time • Senior • French: C1 • Polish
Python
AI/ML
Supervision
Aider
Game Dev
Lumen
Unreal Engine
Nanite
Design
3ds Max
Adobe After Effects
Adobe Photoshop
Blender
DaVinci Resolve
Maya
Management
Confluence
Jira
Miro
≈ $63k – $130k per year (Estimated) • Remote (Canada) • Full-Time • French: C1
Python
AI/ML
Aider
Game Dev
Lumen
Unreal Engine
Nanite
Design
3ds Max
Adobe After Effects
Adobe Photoshop
Blender
DaVinci Resolve
Maya
Management
Confluence
Jira
Miro
Wizards of the Coast is an American game publisher specializing in fantasy and science fiction tabletop, trading card, and digital games, operating as a subsidiary of Hasbro. The company is best known for creating Magic: The Gathering, the premier collectible card game, and for publishing the iconic tabletop role-playing game Dungeons & Dragons. Through its development studios, it expands these core franchises across physical board games, video games, novels, and global gaming events.
HQ: Renton, United States • 501-1000 employees • Est. 1993
≈ $53k – $133k per year (Estimated) • Senior • 6+ years exp • In office (Montreal, Canada) • Senior • French: C1
HLSL
Houdini
Shader Graph
Unreal Engine
Unity
Design
Substance 3D Painter
Devoted Studios is an external production management company and art outsourcing partner for the video game industry. Operating as a distributed network of specialized creative talent, the studio provides full-cycle game development services including 2D/3D concept art, character design, animation, VFX, and co-development. By combining centralized production control with top-tier freelance artists and boutique teams, it helps game developers scale their production capabilities seamlessly across major PC, console, and mobile titles.
Montreal • Los Angeles • Toronto • Design & Creative • Gaming • Game Development
≈ $71k – $146k per year (Estimated) • Senior • 5+ years exp • Montreal • Remote (Canada) • Senior
C++
Game Dev
Unreal Engine
≈ $55k – $138k per year (Estimated) • Senior • 5+ years exp • Montreal • Remote (Canada) • Full-Time • Senior
Parallel Domain generates photorealistic synthetic data and simulation to train and validate perception systems for autonomous vehicles, robotics, and AI.
Mesa • Vancouver • Smart Mobility • Transportation & Logistics • Autonomous Driving • 51-200 employees
≈ $86k – $174k per year (Estimated) • Lead • Vancouver • Remote (Canada) • Full-Time • Principal
C++
Python
AI/ML
ComfyUI
Diffusion Models
LLM
Gaussian Splatting
Game Dev
HLSL
Houdini
Unreal Engine
Design
3ds Max
Blender
We Make Games. High Voltage Software is a world-class, award-winning game developer with over 25 years’ experience. From first-person shooters to collectible card games to platformers- if you can dream it, we can make it. We Love What We Do. High Voltage prides itself on creating high-quality interactive content and crafting immersive experiences that take players to unimaginable worlds.
Power Grid • Est. 1993
≈ $60k – $151k per year (Estimated) • Senior • Remote (Canada) • Full-Time • Senior • English
C++
Game Dev
Unreal Engine
Skydance is a media company headquartered in Santa Monica, California, and founded in 2010 by David Ellison. The company produces feature films, television, animation, video games, and sports content, with credits including the Mission: Impossible and Top Gun franchises alongside its own animated features. It completed a merger with Paramount Global in 2025, giving the combined company a major studio, streaming service, and broadcast network.
HQ: Santa Monica, United States • Animation • Game Development • Gaming • TV Production • Film Production • Media & Entertainment • Est. 2010
≈ $101k – $204k per year (Estimated) • Lead • Santa Monica • Remote (United States, Canada) • Full-Time • Principal
C++
Game Dev
Unreal Engine
Salary range
| Seniority |
Jobs |
25% |
Median |
75% |
| Senior |
31 |
$86K |
$90K |
$93K |
| Lead |
12 |
$87K |
$96K |
$115K |
| All levels |
55 |
$87K |
$91K |
$97K |
Few employers in this selection publish pay, so these figures are Alion estimates built from comparable listings by role, level and country. Gross annual, converted to USD.
The market right now
Alion currently lists 63 open Game Developer jobs in Montreal from 15 companies. 5 of them were posted or refreshed in the last seven days. 12 of the employers have posted something in the last three months, which is the pool worth watching if you are starting a search now. Every listing links straight to the employer, so you apply on their own board rather than through an intermediary.
What these roles pay
Most employers in this selection do not publish a figure, so the range below is Alion's own estimate, derived from 55 comparable listings priced by role, level and country. Across them the middle half of the market sits between $87K and $97K a year, with a median of $91K. By level, the median runs senior at $90K and lead at $96K. Figures are gross annual amounts converted to US dollars, so roles in different currencies stay comparable.
Where the work is
The largest concentrations of these roles are Canada (1). 38% of the listings are fully remote and a further 16% are hybrid, so a large part of this market is open to you regardless of where you live.
Who is hiring
The employers with the most open Game Developer jobs in Montreal right now are NBCUniversal Careers (9), Behaviour Interactive (8), People Can Fly (7), 2K Games (6), Side (6), and Blackbird Interactive (6). Each company page on Alion carries its size, funding stage, tech stack and every other position it has open, so you can judge the employer before you spend an evening on the application.
What employers ask for
Reading across the current listings, the tools that come up most often are Unreal Engine (53), C++ (24), Maya (23), Substance 3D Painter (17), 3ds Max (16), Unity (13), Adobe Photoshop (13), and Blender (13). The counts are how many of these openings name each one, which is a better guide to what is actually being hired for than a generic skills list.
Relocation, visas and equity
Of the current Game Developer jobs in Montreal, 1 states visa sponsorship and 1 offers a relocation package. These are filters on the list above, so you can narrow it to the ones that make a move possible for you.